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Anyway. I'm not worried at all. If it's too easy I just wont take the resources I find. Though, that will be sort of immersion breaking and annoying. Oh well.
Just pretend your inventory/backpack/pouches/etc is/are full and you can only have one extra filter at any given time, mabye?
I'm sorry but you can't "know" that any more than I can "know" that the problems listed in the review are going to ruin the game.
You can HOPE, and assume you will like it, but you don't know any such thing.
That's like saying I know I am going to win the lottery next week, because I bought a ticket.
I love how you people all ignore problems that are highlighted in a review, then you will complain and ♥♥♥♥♥ about review embargo problems with games like aliens.
And then you will ♥♥♥♥♥ if the game isn't as good as you "knew" it was going to be.
I would sooner be a realist. Then if the game is as awesome (and challenging) as the first one, I can be pleasantly surprised.
Rather than "know" it's going to be awesome, and then be horribly surprised when it turns out to be a steaming pile of doggy-doo (like most games do these days, such as bioshock infinite as you said)
That would be less immersion than your average medal of duty: battlefield ops 2 - spec warrior recon.
I would rather have the same great experience I had in the first game, scrounging for supplies, struggling in firefights, having to adjust when stealth goes wrong.
Seriously I am playing the first game again right now, on ranger hardcore. I have a stack of ammo (mil grade and regular), stack of nades, full health packs, and have just got to the bit where you have to save the kid. I have 5 minutes of filters as well.
So, you could say the original is easy, right? But you would be forgetting how much more difficult it was the first time you played it.
Now I know the new game won't be "new" as the original was, and we will know a lot of the mechanics now, such as hunting for filters, being very careful with ammo. But the original game is only easy now because we have all played it so many times, and many of you seem to have forgotten how much more challenging it was the first time you played through it, on NORMAL.
I think if you a true metrofan you will tell the developers you will not support a game that cuts out a big part of the gameplay experiance as a dlc or unless you pre order.
I read reviews only when I want a general idea of what a game is about, but there have been plenty of games that I loved and would have missed out on if I had listened to poor or average reviews about them.
Of course YOU being the true metrofan did not read the article justifying the aspects of preordering a game for CHEAPER and getting rewarded for it is now a standard set by the industry with games like CoD, Borderlands, Fallout, etc that offer skins, maps, and even playable character classes for preordering. It is now an industry standard for all AAA titles to support this marketing tactic... or get left in the dust. Since you being the true metrofan $4 is just WAYYY too expensive for the one true mighty metrofan. I've bet you read all the books and played over 100 hours of metro 2033 but now that they do the same thing that every other succesful game develoepr does you want to chastise what you have cherished so much? Troll harder elsewhere, it isn't rebellion if you are hating on the undedog, derp.
Borderland DLCs (and cod) DO NOT contain a huge gameplay experiance, besides the new area and maps from borderlands. (Even that was after release) And Fallout does no such thing either. (Even then bestheda support their fans with tool kits for mods)
Thats the problem with you, Oh its the normal, its what most in the industry do it anyway, just accept it or gtfo american gun ho attitude. And fortunately last i checked most people have the same opinion that this is total bull for customers to be forced into pre order or miss out on a whole gameplay experiance unless you dish out another 5 bucks.
I only see 1 troll here.
See? They can still do their special pre order stuff, but instead of just looks or simple stuff, its a PART OF THE GAME that the devs says "Was meant to be played".
Yes and like Borderlands, Fallout (see im gonna have to explain this one again) was not cutting out stuff that should already be in the game. They were selling armor packs and caravan weopens.
I can do this all day Jig, and saying no one wants to talk to you just sounds like someone losing an argument, i know only YOU might not want to talk to me.