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回報翻譯問題
The main problem with 4A's dlc is the amount of disjointed and repurposed content. There's no rhythm to it. It really is just a hunk of random features tossed together. There are only two ways for 4A games to release so many dlc packs so fast; either through the use of cut content, or create something very basic. Almost all of the dlc fits into either category. The reich, red sniper, spider lair, and library missions are all cut and repurposed content. The rest, aside from the chronicles pack, are very basic and shallow. Aside from the spider lair, I wouldn't be surprised if it took them only a week to put together the rest of the developer pack.
The library, the Reich surface outpost, and the bridge on the frontline, they were all in the first game, along the path that he followed through that game. There is no way that they could have put those into last light.
So they weren't cut from last light. They were just ripped pretty much wholesale from 2033.
And saying the only way for them to release them "so fast" is a bit silly. Because it took them a long time to make these, for what is there. All these months for very very basic, short, simple, and terrible levels, rooms, and stories.
I think it's amazing how it took them so long to release these, considering any other developer would have had them done in a fortnight. I know they are a small team, but it is still ludicrous how long it took them.
this is hardly a 'debacle', i'm sorry. the DLC is neat. most opinions i've seen say the same.
If you enjoyed the DLC, then in my opinion you are very easily pleased. Perhaps just because it says "metro last light" on the store page you think it's awesome before you even play it and will regard it as that no matter what just because of the name?
But don't assume that most people share your view, because they don't.
I love metro 2033 and last light, but every single one of these packs is just garbage. I mean, less than 1 hour gameplay in the last one, and that is the only one with any decent gameplay in it (and even that is only in the first level and the first half of the second, with the rest being total ♥♥♥♥), and every other pack is terrible gameplay, awful design (horde mode? In metro? Get ♥♥♥♥♥♥), and cheap-ass re-use of levels from metro 2033 in a terrible way, even re-using the exact same set piece's from 2033, with the librarians in exactly the same place, and the one even grabbing you through the hole in the bathroom wall exactly as it did in 2033. That is cheap and not even slightly "nostalgic".
4A games did a great job with 2033 and last light. But whether because of pressure from deep silver, or just that they have lost interest in metro now, I don't know, but they made a complete hash of every single DLC pack in the season pass
I think the lack of depth in the dlcs was due more to Deep Silver trying to recover the cost of buying the Metro franchise. From everything we've read out of Deep Silver and 4A, they do plan on making more Metro games. I expect the base game to as good we've already seen from eariler Metros. As for any dlcs from these new Metros, I'll wait and see.
the spider mission, for instance, was fantastic, gameplay-wise. The only fault was that it bound you to only 2 weapons, which was the big problem with the sniper mission in factions (along with only being able to play stealth instead of having a choice).
But the huge problem with the spider mission, outside of gameplay, was it was only like 15 minutes in length. In the developer pack, that was the only thing worth playing.
I tried the other things, and honestly they were garbage. A shooting range, a big room to watch AI flop around and show how bad it is when no human player is there (or dully run around shooting them yourself of course, which was just as boring), and a small room with static models made up the bulk of that pack, and they were all trash.
If the spider level had been an hour long, and the pack had 2 or 3 more levels the same length and of the same quality, then that would be great DLC.
And 4A knew that, and so did deep silver.
Maybe the previous post was right, and it was deep silver pushing for maximum profit with minimum layout to recoup the cost of buying the franchise, I don't know.
Either way, the season pass, and every DLC pack in it, was of such low quality when compared to the main game, it felt like a slap in the face to a fan of the series.
Now THIS is true. Love that game
My mistake then, but I did also refer to them as repurposed content, which would fit the bill considering that they're assets from Metro 2033. Honestly, I wish they went the same route as Irrational Games did with their DLC for Bioshock Infinite, which is made up of entirely new content that didn't begin production until after the release of Infinite. Sure it is taking them a very long time, and the meat of the DLC still hasn't even been released, but at least we'll be assured that it has received the love and care that Metro Last Light's dlc didn't get.
if by 'the DLC' you mean the latest DLC then I would agree with you, however I brought the season pass, and all the other DLCs are a shambels, except the Ranger mode, but thats how I have always played Metro so of course I would like it.
Or Dishonored, which took the original story and expanded on it, using a different character. I think this is what 4A was trying to do, but they used a lot less content or story to try and get the same result, which evidentaly did not work.
Just don't get the ♥♥♥♥♥♥ DLC and you are good.
This is what I would say. Dishonored had awesome story DLC, and the others were just dirt cheap knock-offs that only a completionist would want. But they did make this clear from the start.
Bioshock infinite was a hugely overrated game, I didn't enjoy it much at all. I had to force myself to finish it. And so far the DLC has been ♥♥♥♥; just more horde mode, which is garbage and plays on the weakest aspect of infinite, which is the combat
I'm on the other end of the spectrum. I for one, loved Bioshock Infinite and found it to be more immersive & personal than Metro Last Light. That and It also plays to my personal tastes. I do agree that the first DLC was just an arena mode, but it was just a hold-over for better dlc that's entirely new content. As for the combat, I found it more than adequate.
Irregardless, from these 5 minutes of footage, I can already see that Irrational has put far more thought and work into their dlc.
http://www.youtube.com/watch?v=hSou7NmhOkg