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Een vertaalprobleem melden
its mostly fine for my standards and i have only FX 8320 @ 4.0ghz, GTX 660Ti, 8 GB 1600mhz cas 9.
Outdoor areas are pretty demanding though:
https://www.youtube.com/watch?v=TqO-6uVblcY
https://www.youtube.com/watch?v=HeG417uwNoE
empty video/graphics quality bar = 8-8.5 FPS
Processor Information:
Vendor: AuthenticAMD
CPU Family: 0x15
CPU Model: 0x2
CPU Stepping: 0x0
CPU Type: 0x0
Speed: 4000 Mhz
8 logical processors
8 physical processors
HyperThreading: Unsupported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Supported
SSE42: Supported
Network Information:
Network Speed:
Operating System Version:
Debian GNU/Linux unstable (sid) (64 bit)
Kernel Name: Linux
Kernel Version: no no no
X Server Vendor: The X.Org Foundation
X Server Release: no no no
X Window Manager: KWin
Steam Runtime Version: steam-runtime-release_2013-10-23
Video Card:
Driver: NVIDIA Corporation GeForce GTX TITAN/PCIe/SSE2
Driver Version: 4.3.0 NVIDIA 319.60
OpenGL Version: 4.3
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 60 Hz
VendorID: 0x10de
DeviceID: 0x1005
Number of Monitors: 2
Number of Logical Video Cards: 1
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 3840 x 1080
Primary Display Size: 56,69" x 31,89" (65,04" diag)
144,0cm x 81,0cm (165,2cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 6144 MB
Supported MSAA Modes: 2x 4x 8x 16x
Sound card:
Audio device: VIA VT2020
Memory:
RAM: 15996 Mb
Miscellaneous:
UI Language: English
LANG: pt_BR.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 942455 Mb
Largest Free Hard Disk Block: 846321 Mb
Installed software:
Recent Failure Reports:
Cos I have only an old Intel E5200 dual core @ 2.8ghz, 3gb RAM and a NVIDIA GTX460 (325.15 drivers) and the game runs pretty smooth, although with the quality slider set slightly less than half way.
Moving the graphics "bar" to full => 6-7,5 FPS
Moving the graphics "bar" to low => 7 - 9 FPS
Which means... ...ive won some 0.5 FPS :-(
_show_subtitles 1
ai::feel_vision off
ai::feel_vision_ex off
ai::graph off
ai::graph::links off
ai::graph::normals off
ai::graph::radius 10.
ai::look_body off
ai::look_head off
ai::path::detail off
ai::path::patrol off
ai::path::vertex off
ai::patrol off
ai::space_restrictions off
aim_assist 1.
auto_aim_border 0.25
unbindall
bind retranslate kF5
bind changemenumap kESCAPE
bind wpn_2 k1
bind wpn_3 k2
bind special k3
bind wpn_4 k4
bind wpn_5 k5
bind popup_weapons kTAB
bind medkit kQ
bind forward kW
bind use kE
bind wpn_reload kR
bind filter kT
bind chat kY
bind wpn_next kLBRACKET
bind wpn_prev kRBRACKET
bind menu_enter kRETURN
bind crouch kLCONTROL
bind lstrafe kA
bind back kS
bind rstrafe kD
bind wpn_light kF
bind gasmask kG
bind console kGRAVE
bind sprint kLSHIFT
bind crouch_toggle kZ
bind accel kX
bind wpn_dynamite kC
bind wpn_fast_knife kV
bind nightvision kN
bind map kM
bind jump kSPACE
bind cam_zoom_out kSUBTRACT
bind cam_zoom_in kADD
bind pause kPAUSE
bind up kUP
bind left kLEFT
bind right kRIGHT
bind down kDOWN
bind wpn_fire mouse0
bind wpn_aim mouse1
bind wpn_knife mouse2
bind wpn_4 x_dpad_up
bind gasmask x_dpad_down
bind wpn_3 x_dpad_left
bind wpn_2 x_dpad_right
bind changemenumap x_start
bind map x_back
bind sprint x_left_thumb
bind wpn_light x_right_thumb
bind medkit x_left_shoulder
bind wpn_fast_knife x_right_shoulder
bind jump x_a
bind crouch_toggle x_b
bind wpn_reload x_x
bind use x_y
bind wpn_aim x_left_trigger
bind wpn_fire x_right_trigger
bind retranslate kf5
dbg_cameratrack 0
dbg_look_params 0
fast_wpn_change 1
g_autopickup on
g_diff_start -1
g_game_difficulty 0
g_input_hand 0
g_laser 1
g_long 1
g_quick_hints 1
g_show_crosshair on
g_unlimitedammo 0
gamepad_preset 0
g_god 0
inv_y_controller 0
invert_y_axis off
joy_boost_max 2.70000005
joy_boost_speed 2.
joy_sens_adhersion 0.69999999
joy_sens_aiming_x 0.30000001
joy_sens_frict 0.7
joy_sens_linear 1.
joy_sens_x 0.40000001
joy_sens_y_scale 0.89999998
joy_slowdown 0.30000001
joy_zone_boost 0.99000001
joy_zone_peak 0.89999998
joy_zone_slow 0.17
karma_hit_debug off
lang_sound us
lang_text us
mouse_curve_coef 70.
mouse_curve_num 1
mouse_sens_inventory 2.
mp_log on
msaa 0
name must
net_friendly_fire 1
net_stats off
npc_debug_draw 0
ph_advanced_physX 0
ph_ce_sound_distance 70.
ph_ce_sound_maxvelocity 50.
ph_ce_sound_minvelocity 1.
ph_dbg_render 1
ph_dump_stats 0
ph_enable_int_coll 1
ph_log_awaken 0
ph_log_triggers 0
phv_actor_axes 0
phv_anim_mixing 0
phv_awake_only 1
phv_body_ang_velocity 0
phv_body_axes 0
phv_body_lin_velocity 0
phv_body_mass_axes 0
phv_buoyancy 0
phv_ccd_sceletons 0
phv_cloth_mesh 0
phv_cloths 0
phv_collision_aabbs 0
phv_collision_axes 0
phv_collision_compounds 0
phv_collision_dynamic 1
phv_collision_edges 0
phv_collision_fnormals 0
phv_collision_free 0
phv_collision_sap 0
phv_collision_shapes 1
phv_collision_spheres 0
phv_collision_static 0
phv_collision_vnormals 0
phv_contact_error 0
phv_contact_force 0
phv_contact_normal 0
phv_contact_point 0
phv_daff_dir 1
phv_dynamic 1
phv_fluids 0
phv_joints 0
phv_kinematic 1
phv_trigger_shapes_only 0
phv_use_zbuffer 0
phv_world_axes 0
physx_connect_to_agperfmon 0
physx_connect_to_debugger 0
player_item_debug 0
r_af_level 1
r_api 2
r_can_miniformat 0
r_dao 0
r_dbg_portals 0
r_dbg_texture_usage 0
r_deblur_dist 10.
r_dx11_dof 0
r_dx11_tess 1
r_fullscreen on
r_gamma 1.
r_gi 0
r_gi_distance 16.
r_gi_intensity 2.
r_gi_overlap 0.5
r_gi_quality 0.40000001
r_hud_weapon on
r_light_frames2sleep 10
r_mipcolor 0
r_msaa_level 0
r_quality_level 3
r_res_hor 1920
r_res_vert 1200 (sometimes i change this to 1080 for testing)
r_safe_area 0
r_show 0
r_show_fps off
r_sun_near_border 0.66600001
r_sun_near_range 16.
r_sun_tsm_bias -0.
r_supersample 1.
r_vsync off
r_wireframe 0
role_border0 100.
role_border1 1000.
role_time0 2.
role_time1 0.5
s_dbg_draw 0
s_dbg_draw_name 1
s_dbg_draw_stopped 1
s_dbg_peak_meter 0
s_dbg_portals 0
s_dbg_stat_active 1
s_hdr_graph 0
s_master_volume 1.00
s_music_volume 1.00
sens 0.40000001
sens_border 0.5
show_game_ui 1
sick_camera 0.
sick_mblur 0.
sick_mouse 0.
sick_slowmo 0.
stats off
stats_graph 100.000000,400,5.000000,1,0.000000
stats_graph_rect 300,200,1000,200
stats_simple off
vibration 2
ui_center 1
_gamepad_preset_sens 0
_show_subtitles 1
aim_assist 1.
auto_aim_border 0.22
unbindall
bind wpn_2 k1
bind wpn_3 k2
bind special k3
bind wpn_4 k4
bind popup_weapons kTAB
bind medkit kQ
bind forward kW
bind use kE
bind wpn_reload kR
bind filter kT
bind wpn_prev kLBRACKET
bind wpn_next kRBRACKET
bind crouch kLCONTROL
bind lstrafe kA
bind back kS
bind rstrafe kD
bind wpn_light kF
bind gasmask kG
bind sprint kLSHIFT
bind crouch_toggle kZ
bind wpn_dynamite kC
bind wpn_fast_knife kV
bind nightvision kN
bind map kM
bind jump kSPACE
bind wpn_fire mouse0
bind wpn_aim mouse1
fps on (default = off)
g_diff_start 1
g_game_difficulty 1
g_input_hand 0
g_laser 1
g_quick_hints 1
g_rangefinder 0
g_show_crosshair on
g_swap_l1r1_l2r2 0
gamepad_preset 0
inv_y_controller 0
invert_y_axis off
joy_boost_max 1.5
joy_boost_speed 0.99000001
joy_sens_adhersion 0.25
joy_sens_aiming_x 0.44999999
joy_sens_frict 0.40000001
joy_sens_linear 0.
joy_sens_x 0.5
joy_sens_y_scale 0.74800003
joy_slowdown 0.30000001
joy_zone_boost 0.69999999
joy_zone_peak 0.89999998
joy_zone_slow 0.30000001
lang_sound us
lang_text us
mouse_curve_coef 70.
mouse_curve_num 1
name player
net_friendly_fire 1
net_stats on
ph_advanced_physX 1
popup_preset 0
preset0_aim_assist 1.
preset0_auto_aim_border 0.22
preset0_joy_sens_aiming_x 0.44999999
preset0_joy_sens_x 0.5
preset1_aim_assist 1.
preset1_auto_aim_border 0.25
preset1_joy_sens_aiming_x 0.30000001
preset1_joy_sens_x 0.40000001
r_base_fov 59. (sometimes i change this to 50. as suggested on some forums/topics)
r_fullscreen on
r_gamma 1.
r_supersample 0.61699998
r_vsync off
ranger_mode_game off
s_dialogs_volume 1.00
s_effects_volume 1.00
s_master_volume 1.00
s_music_volume 1.00
sens 0.40000001
sens_border 0.5
show_game_ui 1
sso_connect_tries 0
sso_first_time 1
sso_receive_updates 1
sso_receive_updates_thq 1
st_particles on
st_physics on
st_profiler off
st_sounds off
st_tracks off
stats off
vibration 3
xbox_net_data (3=0,4=0,5=0,6=0,7=0,8=0,9=0,a=0,b=0,c=0,d=0,e=0,f=0,10=0,11=0,12=0,13=0,14=0,15=0,16=0,1f=1,20=1,21=1,22=1,23=1,24=0,25=0,26=0,27=0,28=0,31=0,32=0,33=0,34=0,35=0,36=0,37=0,38=0,39=0,3b=0,3c=0,3d=0,3e=0,40=0,42=0,44=0,46=0,47=7,48=11,49=19,4a=1,4b=1,4c=3881,4d=3881,4e=3881,4f=3884,50=3881,51=1,52=10,53=16,54=1,55=1,56=8,57=12,58=16,59=7,5a=1,5b=5,5c=12,5d=16,5e=1,5f=1,60=d,61=10,62=18,63=1,64=1,65=0,66=0,67=0,68=0,69=0,6a=0,6b=0,6c=0,6d=0,6e=0,6f=0,70=0,71=0,72=0,73=0,74=0,75=0,76=0,77=0,78=0,79=0,7a=0,7b=0,7c=0,7d=0,7e=0,7f=0,80=0,81=0,82=0,83=0,84=0,85=0,86=0,87=0,88=0,89=0,8a=0,8b=0,8c=0,8d=0,8e=0,8f=0,90=0,91=0,92=0,93=0,94=0,95=0,96=0,97=0,98=0,99=0,9a=0,9b=0,9c=0,9d=0,9e=0,9f=0,a0=0,a1=0,a2=0,a3=0,a4=0,a5=0,a6=0,a7=0,a8=0,a9=0,aa=0,ab=0,ac=0,ad=0,ae=0,af=0,b0=0,b1=0,b2=3881,b3=3881,b4=3881,b5=3884,b6=3881,b7=0,b9=0,ba=0,bb=0,d7=0,d8=0,db=0,ea=0,eb=0,ec=0,f3=0,f7=0,f8=0,f9=0,fa=0,fb=0,fc=0,fd=0,fe=0,ff=0,100=0,101=0,102=0,103=0,104=0,105=0,106=0,107=0,108=0,109=0,10a=0,10b=0,10c=0,10d=0,10e=0,10f=0,110=0,111=0,112=0,113=0,114=0,115=0,116=0,117=0,118=0,119=0,11a=0,11b=0,11c=0,11d=0,11e=0,11f=0,120=0,121=0,122=0,123=2,124=0,125=0,126=0,127=0,128=0,12b=0)
xbox_state_data (26)()
b) check other demanding game, eg. Serious Sam 3 - performance should be similar
Metro works smoooth oven on my mid-range laptop (i7+645m, nvidia-331).
Ubuntu 13.04 60bits
Intel Core i5 3570k @ 4.2 Ghz
EVGA Nvidia GTX 660 Ti 2 Gb FTW
Nvidia 331.20 drivers
Lightdm 1.6.0 + Unity 7.0.0 + Compiz 0.9.9.0
-------
UserID game config : http://paste.ubuntu.com/6382353/
Global game config : http://paste.ubuntu.com/6382357/
Average 60 fps. Indoors + outdoors.
Slider put to max.
CPU on demand.
GPU mode : adaptative.
I see a lot of people having issues are using a AMD CPU. While Metro LL was optimized to take advantage of every singe core that crosses its way, maybe there's a problem with AMD CPUs...