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A lot.
There are more respectable, less controversial ways to convey that message. Even if that were the case, I'd still say it was gratuitous.
Though honestly, I don't think it is.
that's okay
Well, that's a hypothesis.
I've got one too. What if (and let me know if this is too unbelievable)... what if she was just getting naked because that's how people generally have sex?
I like to think those two things are very much compatible.
However the situation has been gradually changing. The 1st generation of gamers are already in their 30s and 40s and probably have their own families. There is absolutely no problem by introducing mature subjects to them. Also parental control can always be extended to the video game category, just like movies and TV.
The one thing that is holding back the parents is their willingness to do so. Just becuz you don't feel like putting your hands on a 'stupid/time wasting' gaming machine it doesn't mean you shouldn't take control over what your kids are doing with that thing.
I don't take issue with the presence of nudity; I take issue with its implementation. What, really, was added to the game by allowing the player to pay for a fully animated and potentially unlimited lap dance?
Seriously, if the player happens to have over 300 bullets, that's at least sixty individual lap dances, each a few minutes long. If they've got more than that, it could go on all day if the player in question was perverse enough.
And what was really added by shoehorning a sex scene between two characters that barely know each other? Gotta remember Anna and Artyom have "spoken" (for lack of a better term) just three times in their entire lives, none of which lasted more than a few minutes at most.
The scene was supposed to be emotional, but it just came off as gratuitous. These two characters have virtually no basis for an emotional connection beyond standard, Save the Princess gratitude. And honestly, that's one of the laziest justification for sex I've ever encountered.
Pretty much any game, book, TV show, or movie that uses is automatically lower quality.
In this case it was more of a plot device, since the ending (and potential sequel) required Artyom to have a child.
Where the stipper is concerned... well, no part of a game is strictly mandatory in the first place (it's all about entertainment), and that particular part even less so because you can simply not experience it. And to be honest, considering that for most people the rest of the game involves a lot of rather extreme violence, I wouldn't even think about the stripper as a reprehensible part of the content; I'd be far less creeped out by someone who enjoys looking at 3D boobs than by someone who is really into simulated killing.
People also have sex to feed drug addictions, because they're addicted to sex, and because they want to spread STDs, but using any of those justifications without proper setup is bad storytelling.
In this case, the developers put a lot of work into their breast physics and animations. The only reason a developer has to do that is to arouse its audience. Otherwise its just wasted effort and money.
As you said, the sex itself is a plot device. The developers could have picked any number of plot devices, but this is the story they chose to tell, which means they intentionally chose the sex option.
Combining the poor justification, the attention paid to the breast physics, and the choice to use that particular method to ensure the continuation of the series, and it's pretty obvious the developers just did it for fan service.
As far as the stripper goes, again, I don't take issue with the concept, I take issue with its implementation. Choosing to get a lap dance directly contradicts the entire reason you came to that station.
It basically gives Pavel a chance to get away. Realistically, Artyom wouldn't do that. Realistically, he would consider it detrimental to his mission. Realistically, it should never have been presented at all, because just taking advantage of it breaks the story.
Contrast that to something like The Witcher 2, which has brothels that the player can take advantage of at any time, and the difference is night and day.
In The Witcher 2, you have plenty of time to complete your objectives. In each area, there's no serious time pressure. Chapter 1 the antagonist is known to be in the valley and known to be sticking around, so the player can take their time on whatever diversions they choose.
Chapter 2's main arc HAS to wait for the player, because otherwise it's a never-ending stalemate.
Chapter 3 had no brothels.
Again, I don't take issue with the idea of a stripper the player can take advantage of or a graphic sex scene. But the way it was implemented in Metro Last Light was gratuitous. At best, it's an awkward scene between a studious mute and the only female character in the game. At worst it fundamentally breaks the story's presentation.
But whether or not the way Anna's nudity is actually gratuitous and proving bad tastes of the game developers is debatable, consider that it's only slightly more revealing than showing the sides of breast with certain long ball dress designs and the whole scene lasts less than 5 seconds before the screen darkens. I don't even recall any actual physics work has been performed on Anna's breast. Someone has been paying a lot of attention there.
On the contrary, the famous scene of Geralt and Triss in Witcher 2 after they've fell into the ruins IS undeniably pointless. We all know they long have been in love, but do the players really have to go through all the 'actions'? Now that is a classic definition of gratuitous softcore porn in visual entertainment.
Breast physics sticks out like a sore thumb to me wherever I find it. It's one of those "features" that pretty much exemplifies immaturity in games.
It's not like the real world where the bounce and jiggle is handled by the what I like to call the Real World. A game developer has to actively go in and code that in. They have to tell the textures how to stretch, they have to give each breast its own weight and flex variables, and they have to attach it to the skeleton of the model.
It's a lot of work and why? It doesn't increase immersion, it doesn't increase investment, it doesn't make characters more believable.
All it accomplishes is making something more sexually arousing. That's fine if all you're trying to do is arouse (I guess) but to me it actually brings me out of the world and I have to shake my head at the developers.
Anyway I only get half your point. From the way you describe Witcher 2 it sounds like you have no real issue with the way CDProjeckt has presented the mature content, although you're somehow disturbed by Anna's 5-second scene?
We should assume that Artyom did have interactions with the NPCs. Just that 4A didn't hire a voice actor to present his part.
You've assumed I approve of every aspect of the mature content in The Witcher 2. The brothels made sense within the context of the world and they didn't detract from the impact of the story. The major scenes, like say Triss, Vess, and Cynthia, were pretty gratuitous in their implementation.
I was only using it as an example, and more contrasting it directly with its analog, the stripper. Both situations I mentioned took place in a brothel after all.
With Anna, I still fall back on the fact that 1) Anna and Artyom have had a grand total of 3 encounters and suddenly she wants to have his baby and 2) there was virtually no lead up to the scene in question.
Save life -> have sex in glass house (figuratively) inside quarantine zone. It just felt out of place, and her dialog really did not do anything to convince me otherwise.
It was typical fan-fiction ♥♥♥♥♥♥♥♥♥. She wanted to feel alive?
I don't know, that whole scene just rubbed me the wrong way.