Megaton Rainfall

Megaton Rainfall

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SooperDoop Mar 3, 2018 @ 6:18am
THE MOD TOPIC
Since there are tons of threads that have requests all over the place, I will just make one topic that houses all the mods that have been released. I will attempt to keep this updated as much as possible with links and downloads. It gets tiring going from forum to forum trying to keep up with which one is more active. So for us steam users I will scour the internet for others mods and just place them here.

EZ PZ Lemon Squeezy.

Explanation of modding itself. - https://t.co/fSjgjJ7MCl

Freeroam - Fly around, all powers, plus heat bomb.

steam://openurl/https://drive.google.com/file/d/1m8L-qStGKgCDNuliJDmkQ6ofPg9QpnS3/view?usp=sharing

- Courtesy HAL 9000
Last edited by SooperDoop; Mar 3, 2018 @ 4:42pm
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Showing 46-60 of 105 comments
Cautious_Gamer Mar 21, 2018 @ 9:31pm 
I don't have the skill but can someone out there make a DBZ mod with a humanoid type enemy, beam clashes, counters, melee attacks and throws? With the level of environmental destruction in this game, I think this type of mod would do extremely well.
Lucky Lee Mar 23, 2018 @ 2:11pm 
Any mods to take off the casualty limit or even increase? I find it game breaking. I want to fly around blowing up the aliens but play with the destructive environment but the casualty limit just feels like a punishment for that. It should just reflect in the score if too many die. Shouldnt have to keep restarting at checkpoint. So what if a city blows up. I guess I can't save everyone.
Fox Mar 28, 2018 @ 9:55am 
Originally posted by ghostkilla691:
What do both of those mods do in the links u provided?do they get rid of the casualty meter when u destroy buildings?

DRAGON BALL Z MOD
LOC Mar 28, 2018 @ 11:57am 
Originally posted by Fox:
Originally posted by ghostkilla691:
What do both of those mods do in the links u provided?do they get rid of the casualty meter when u destroy buildings?

DRAGON BALL Z MOD

Everytime I play this game, all I can think about is literally this could be a DBZ simulator lol
x8quicksilver8x Mar 30, 2018 @ 6:15pm 
Originally posted by HAL 9000:
Heres my little survival mod, where you have to fight off intruders in larger and larger waves.

Download Link [drive.google.com]

Place the Survival.fcm file into SteamLibrary/steamapps/common/MegatonRainfall/Assets
Access the Survival mode in user content at the menu.

Thanks you im going to try this it would be cool to also have it without the casualty meter (endless fighting no game over.)

Ashame this game seems to have no fan base will mean it will probably not get overhaul mods and enhancements to deep space battles multiplayer etc.

This game is severely under achieved but so much potential to be even more amazing.
WarzoneAfro Apr 2, 2018 @ 7:57am 
Originally posted by HAL 9000:
Heres my little survival mod, where you have to fight off intruders in larger and larger waves.

Download Link [drive.google.com]

Place the Survival.fcm file into SteamLibrary/steamapps/common/MegatonRainfall/Assets
Access the Survival mode in user content at the menu.
this mod is alot of fun when you mix it with cheetengine to remove casualty bar.
Nuculais Apr 2, 2018 @ 4:51pm 
Originally posted by WarzoneAfro:
Originally posted by HAL 9000:
Heres my little survival mod, where you have to fight off intruders in larger and larger waves.

Download Link [drive.google.com]

Place the Survival.fcm file into SteamLibrary/steamapps/common/MegatonRainfall/Assets
Access the Survival mode in user content at the menu.
this mod is alot of fun when you mix it with cheetengine to remove casualty bar.
Thats good to hear. I bet it would get pretty crazy when the alien waves get huge!
Darth Xerxes Apr 3, 2018 @ 8:54pm 
i suppose i just move the mod to the assets folder?
Nuculais Apr 3, 2018 @ 10:01pm 
Originally posted by thepatriotofamerica13:
i suppose i just move the mod to the assets folder?
Yep
Nova Solarius Apr 6, 2018 @ 4:59am 
So, will you be moving your mods to the Workshop once it's implemented?
Nuculais Apr 6, 2018 @ 4:13pm 
Originally posted by Nova Solarius:
So, will you be moving your mods to the Workshop once it's implemented?
I guess so
Suspect Apr 14, 2018 @ 8:55am 
I can't find the user content option in the main menu. Someone please help. I copied the thing into the asset folder, but after that, the content menu is not there. I'm at a loss of what to do.
Last edited by Suspect; Apr 15, 2018 @ 8:33am
KamikaziFly Apr 18, 2018 @ 6:29pm 
Need HTC Vive mod.
Brklynborn May 4, 2018 @ 3:28pm 
When i click the link, nothing happends
Suspect May 15, 2018 @ 1:03pm 
Originally posted by The Color Of Red:
I can't find the user content option in the main menu. Someone please help. I copied the thing into the asset folder, but after that, the content menu is not there. I'm at a loss of what to do.

Really guys, ( and gals), I need some help. since installing the thing into the asset folder, I have become unable to move my cursor below where I assume the 'content menu' is supposed to be. Unfortunatley, I'm rather impatient and am slowly becoming desperate for help. I really do not wish to wait for steam workshop. Any help is appreciated.
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