Sword of the Stars II: Enhanced Edition

Sword of the Stars II: Enhanced Edition

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Unhinged 25 DIC 2012 a las 2:33 a. m.
[bug] Relocating fleets return to their original location once they reached its new system
Has anyone else noticed this? This says it all, if you provide an order to relocate, the fleet arrives at its new system, but then the turn after that the fleet decides to return to the system of origin.
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breaker2g 25 DIC 2012 a las 4:45 a. m. 
If your fleet heads to a system that doesn't have the capability to maintain that fleet, it will return to the original system. Maybe that is your problem? Sending fleets to be rebased at "undeveloped" systems.
Unhinged 25 DIC 2012 a las 12:53 p. m. 
I see thanks
Weevee 26 DIC 2012 a las 9:07 a. m. 
I've not had this issue. my fleets relocate as asked...
The_Mess 26 DIC 2012 a las 10:31 a. m. 
Worlds without a naval station can only support fleets of up to 5 ships I think...

Basically build naval stations at all your systems and leave them at teir 1 unless it's a vital system you want to defend :D
Llamedos 26 DIC 2012 a las 10:58 a. m. 
Publicado originalmente por The_Mess:
Worlds without a naval station can only support fleets of up to 5 ships I think...

Basically build naval stations at all your systems and leave them at teir 1 unless it's a vital system you want to defend :D
its 6 and not just vital to defend systems but centeral ones where you want to house large numbers of active fleets.
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Publicado el: 25 DIC 2012 a las 2:33 a. m.
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