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I don't use it myself, but check the thread here about the "Reforged v1.5" mod to improve AI performance.
That's... both sides did pretty much exactly what they're meant to. Kerberos tried their hardest to do what turned out to be way too much. It is what it is, noone was evil. Paradox certainly didn't make them decide to try and ship a AAA graphics engine from whole cloth with the resources of a small studio - that was a Kerberos decision in response to getting heavy criticism for having functional but not great graphics in the previous game. They presumably held them to a budget, and eventually release schedule, but that's not being a bad publisher, that's exactly what they're supposed to do.
You are actually wrong. Paradox gradually siphoned away promised funds from Kerberos as developement went along, all the while telling them "Don't worry! you can make it!"
By their own admission, they had no mechanisms in place to properly monitor game development and thus made decisions on funding out of their asses. But being the publisher, they get to walk away looking nice and clean.
With proper funding I have no doubt that SotS2 would be a history-making 4x.
https://steamcommunity.com/app/42990/discussions/0/610573009243061300/
Interview:
https://www.youtube.com/watch?v=YiGZZ3QDth4
That means squat when it comes to explaining what part the devs played, but it's all water under the bridge now.
This game was nearly fixed. I would have hundreds of hours in it and consider it a firm favourite if every campaign I tried didn't end up in crashes and stuff. What was attempted here was the perfect 4x space game - great tactical combat and an involving, slow-paced campaign.... nearly space 4x heaven and something other series don't even reach for. When it works, it is straight up bloody well sublime.
I still hope that when the developer is done with being the President of France he will apply his newly honed organisational skills to making sots 3 great and I will buy it, but this one gets a "play at your own risk" sign from me.
You can't equip Suul'ka battlesuits with weapons (the Suul'ka themselves can still fight though, and that's no trivial thing).
The AI is...not so great at Hiver, and is downright bad at Loa. Try to ensure it doesn't get to use them.
Other than those, it's overall quite good. I'm one of the people who would dearly love to find a way to let Kerb finish their vision on this, but I don't have the means. *sigh*
You have no friggin' idea what you are talking about. These are the people who made Homeworld Cataclysm, Homeworld 2, SotS1 and you think they just happened to give no ♥♥♥♥♥ about SotS 2?
Then as indies they then went on to make SotS: The Pit and Kaiju-a-GoGo. Both of which got tons of after release updates/patches and both free and paid for DLC.
Where exactly has any thought gone into the statement you posted?