Sword of the Stars II: Enhanced Edition

Sword of the Stars II: Enhanced Edition

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Attackelf Feb 18, 2017 @ 11:45am
If they had just made SOST1 with better graphics and a better AI, this game would have been amazing
I think that this game will go down (sadly) as an example of biting off more than you could chew.

If they had made, SOTS 1 with

- Better graphics
- Better AI
- Maybe the solar systems instead of planets and maybe t he SOTS2 ship design (ex: armor, leviathans, and the squares instead of damage numbers)

This would have been an amazing game. It would have been perhaps the best 4X space game ever made.
Last edited by Attackelf; Feb 18, 2017 @ 6:22pm
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Showing 1-15 of 73 comments
Quantum Optimist Feb 18, 2017 @ 5:11pm 
Better AI than sots1? Are you kidding me? sots1 ai was so hard that even at normal you got regularly trounced until you mastered every race in the game. I could barely play at hard for a few hours before it destroyed me everytime. And i shudder to think what the ai was on impossible.

What more do you want? Are you insane? Most peeps couldn't beat the sots1 ai on easy...

In sots2, they got focused too much on the graphics and this is why they couldn't deliver the game. Which was delivered over a year late and still with some bugs and a ridiculously easy ai.

It is a shame tought because it is a rough gem who needs some polishing and it would become a real master piece. Just like they did in sots1 but then they controlled their destiny a lot more and didn't give everything away to a publisher with lots of money.

It's not easy making a game with a dev team when it starts to get big. Cost overruns hapens fast and the game needs to be out there to bring some money. Too bad steam greenlight and early access wasn't a thing when this happened as they could have done it this way.
StarFishon Feb 19, 2017 @ 10:40am 
Just new graphic and i buy it.
Kursah Feb 19, 2017 @ 11:04am 
What I would like to see is the combat systems and RTS controls (for combat) from the EA title Shallow Space tied in with the strategic layers of the SotS series. While SotS combat is decent and I haven't played 2 enough to find out how different from 1 the combat is, I do like the feel of SS's combat and feel it would work very well here.

I have been pushing that topic on Shallow Space's forum a little in the hopes that as the dev is deciding which way to take the game, that some strong inspiration for the aspects of the game he doesn't have fleshed out yet...that SotS might be a good place to look.

I kind of consider it a chance at a new SotS experience...even though nothing is official and it's all a pipe dream at the moment. Maybe a few more of you could pipe in and show your interest too. Not sure if it'll make a difference or not, but worth getting out there...
Itharus Feb 19, 2017 @ 11:52am 
My God. Are people still whining about this six years after the fact?
Kursah Feb 19, 2017 @ 12:58pm 
I see some trolling, not much whining though. ;)
Cypher Feb 20, 2017 @ 1:47am 
Yeah, this game was destined for greatness.. unfortunately the dev team not only bit off more than they could chew, they lied repeatedly to their customers, and probably to their publisher if you read between the lines of Paradox's press releases on the subject! Either way, its us the gamers that lose out as we are left with a half finished mess, and no source code to finish/ properly mod it.
And yes @Itharus, people are still whining about this game, you must know how well received SOTS1 was and thus should be able to understand why people are still upset about this game, especially since there is nothing to compare with it even to this day (Endless space 2 looks quite promising, but again, I'm worried about the focus on aesthetics)
Not to mention the reputation of a well thought of developer ruined, certainly affecting any future releases - who's going to buy another Kerberos game after this??
Last edited by Cypher; Feb 20, 2017 @ 1:51am
saliddry Feb 20, 2017 @ 2:27pm 
i agree to you sots 1 was perfect---

all i wanted was better grafic.. like sots 2
and maybe an solar system..
maybe resources.. so ya get strategic systems to hold for special resources..


what did i get?
an never finished games

♥♥♥♥♥♥♥♥ fleet system that changed WHOLe gemrplay from sots 1.... think noone wanted that

my favorite liir species is now bound to an ♥♥♥♥♥♥♥♥ critter pack ....

an tactical combat system where ships take way to many hits to get destroyed...

and tactical system where all the nice agile movement of sots 1 is lost to an ♥♥♥♥♥♥♥♥ boring standoff


still ♥♥♥♥ ship design.. in an 360° space what idiot puts all main weapons ontop of the ship like
old battleships back at earth oceans

i never had funn with sots 2 ... abondened it long ago

this fleet system the slow combat and other dumb changes just ruin it for me ...


atm im quite impressed that theres still live in this forum
saliddry Feb 20, 2017 @ 2:29pm 
Originally posted by Chukii:
Yeah, this game was destined for greatness.. unfortunately the dev team not only bit off more than they could chew, they lied repeatedly to their customers, and probably to their publisher if you read between the lines of Paradox's press releases on the subject! Either way, its us the gamers that lose out as we are left with a half finished mess, and no source code to finish/ properly mod it.
And yes @Itharus, people are still whining about this game, you must know how well received SOTS1 was and thus should be able to understand why people are still upset about this game, especially since there is nothing to compare with it even to this day (Endless space 2 looks quite promising, but again, I'm worried about the focus on aesthetics)
Not to mention the reputation of a well thought of developer ruined, certainly affecting any future releases - who's going to buy another Kerberos game after this??

endless space with there ♥♥♥♥♥♥♥♥ cardgame system was the worst ♥♥♥♥ i ever noticed..maybe even worse than sots 2
Attackelf Feb 26, 2017 @ 9:54pm 
Originally posted by Kursah:
I see some trolling, not much whining though. ;)

I had been hoping for a serious discussion on what this game could have been.
Kursah Feb 27, 2017 @ 5:08pm 
Originally posted by Attackelf:
Originally posted by Kursah:
I see some trolling, not much whining though. ;)

I had been hoping for a serious discussion on what this game could have been.

Ya you always get a few that can't keep the BS out of it or would rather focus on the drama.

Frankly I think this game has potential yet...I hope that someday, somehow, someway it is released to open source or 3 is developed and released on an 64-bit engine with a smoother development process. :)
Rossinna-Sama Feb 28, 2017 @ 2:39pm 
It is actually was a x64 bit game, however Kerb had to shelve that version because it had different bugs than the version we have now so they disabled it.
Kursah Feb 28, 2017 @ 4:51pm 
I do vaguely remember that now that you mention it, but I don't recall trying it. I've owned this game since before day one...but only recently gave it a shot again after the initial launch failure. So I guess I should rephrase and say, I hope they develop a stable 64-bit game engine to recreate the SotS universe in! :)
Rossinna-Sama Feb 28, 2017 @ 6:45pm 
They are considering remaking SOTS Prime (SotS1) in a HD version. It is doubtful they will do anything with SOTS2 as they do not appear to own any rights to it. At least that is my limited understanding of the current situation.
Attackelf Feb 28, 2017 @ 8:35pm 
At this point, they need a lot of money if they want to make patches.



Originally posted by Rossinna-Sama:
They are considering remaking SOTS Prime (SotS1) in a HD version. It is doubtful they will do anything with SOTS2 as they do not appear to own any rights to it. At least that is my limited understanding of the current situation.


They are allowed to release patches for it, but it is Paradox's IP. They just won't get any money from Paradox for development.
Itharus May 21, 2017 @ 10:38pm 
The IP is Kerb's. not Paradox's. Paradox was the publisher.
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