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There was a 20th anniversary live stream where artix *attempted* to release it, and they released it shortly after. To me it sounded like a relatively spontaneous action. Like, they felt now was a good point in time. You can look up the livestream on youtube I believe, and listen to what artix says.
AEs design philosophy is more of a constant work-in-progress it seems anyway
I assume you refer to the number of players in game steam shows you. AQ3D is a cross-plattform game that is aviable for mobiles, too. Steam only shows the number of players that are playing via the steam client. I dont have exact numbers, but when the topic was brought up in ingame chats, most people I met say they play on their phone. On twitter I have found an account that gives the number of people online, but I dont know if its official and where the data is from. As I write this, it says "AQ3D: 1096 players as of 17:40 EST". Link: https://twitter.com/AQ3DCommunity
Hope this might clear up any confusion.
This is what worries me with Baldursgate 3. It has been EA for over a year and it is full of players, but there is only 1 act and max level 4, so I refuse to pay £50 for a game with such little content. By the time it releases and I get it, it will be dead. EA ruins games.
They spent 6ish years doing weekly updates as "early access" and will continue to do weekly updates (just like they do in all their other games).
The transition out of "early access" was more a spur of the moment decision that means nothing other than a title on the store page.
The game isn't "finished" and people won't be leaving the game with the transition because it won't actually change anything about the game or it's constant content updates. Judging simply based on their several other games (some being run for 20ish years) there will be no move away from the current free to play model so there is no worry about having to spend money on it and finding there isn't anyone left playing after that.
While the game will never be feature complete, it is at least at a point where it can be considered a full mmo now, where as at launch it was not as it was missing pretty critical basic mmo functionality like even creating a group/party. It now has that.. Certainly not the most advanced grouping functionality, but it at least exists.
But still missing major features like trading. Another year or two they'll probably get it in though, in a limited fashion given the nature of the game.