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번역 관련 문제 보고
I feel a similar way - I'd prefer all the locations be free to access, but I don't mind classes being paid for, even if the latter can be experienced by more people earlier on. I hate paying for expansions in games just because they add a location - I know I'll go to it at some point, but there's a lot of classes that don't interest me and yet I get those for free. Different strokes for different folks! ^^
A class is core for a mmo
Premium clubhouse and some cosmetics aren't
The first is not fine to me, the other is
Currently you get a "Founder's Pack" type deal with DCs, but I can see Guardian going down to $10 eventually (without the $25 worth of DCs.)
Guardian as a class is not required to play the game, it is great for soloing and tanking, but honestly, $20 isn't that much to support the game. I personally got to level 15 first then decided I wanted to support the game, so at that point I chose to buy Guardian.
"A class is core for a mmo" yes it is, but why are you agaisnt a company selling one class as premium content? Has it broken the game somehow?
To me, yes. It seems to tank way more than warrior but I can't be sure since I dont have the class
If AE want to offer premiun content a class. a mount. a transformation..whatever as long as that item isn't OP i don't really see a problem, they are a business bills need to be paided.
I've agreed with you both until this point, although my gripe is a minor one.
I'll begin by saying the Guardian tanks better *in theory*. When the ability that redirects enemies toward said Guardian doesn't bug out, it can be useful. Currently though, Tanking isn't effective until there's a healer and DPS that can bring down enemies in a decent enough time (I'm talking about packs here; the individual power of mobs is fine 1v1.... 1 player v 3 mobs not so much imo). As much as I hate the Holy Trinity, I feel it's a necessary evil.
But back to Shoemaker's point: I feel that if any class is "Overpowered" it would be the Tank, because of their self-heal and ability to taunt. In a game that desperately needs that, hiding it behind a paywall isn't a good idea unless there's other alternatives. Sure, the Mage can be argued as being "OP" because it has range or guns down things faster, but it's a DPSer with faults. The Guardian isn't so much badly balanced as broken. The Warrior's whirlwind is "OP" in one zone. Of course there'll be at least one instance where the ability is awesome, but Warriors can't handle what they pull if they manage to get multiple mobs in their AoE ability.
In my opinion games like WoW get away with that (barely) because they're already packed with content, and the class comes with new zones, weapons, armour, raids, dungeons, quests, etc. AQ3D is in desperate need of classes, abilities, talent trees, healing, optimised defence and other stats and all of those things being balanced. The Guardian being free wouldn't harm anyone, as in a F2P game you have the advantage of no entry fee - you can charge for cosmetics, mounts and boosts all you like, and they'll be things you can buy repeatedly for regular income. ^^
The game is still incredibly young, and imo, the 'Open Beta' was slapped on a bit too hastily as the game still feels like a very polished Open Alpha, with my reasons being that many fundamental features are not implemented and unrefined.
If there are no tanking classes when AE has confirmed the game will be 'released' then you will have a legitimate reason to complain.
Beta is beta.
I have met many players who have put a considerable amount of time into AQ3D who either don't own the Guardian package or have never heard of it, these players love the game & still play it daily. These players also have the realisation that AE needs to make money & that sometimes they will do this by offering exclusive items to the players who want to support the game.
Compared to the other classes in AQ3D Guardian Class is not OP it really isn't, a Warrior with the right items can destroy packs much quicker than a Guardian can, A Mage who knows how to kite effectively can solo any boss ingame, if they do it right they also don't need to use any potions.
It doesn't give the player any Godlike abilities, it doesn't give it's user any real advantage over other players & it doesn't stop others from playing the game.
The Guardian package is nothing more than a nice reward for players who want to support the game.
Regarding WoW...soz but i started tuning out at that point, i don't really think it's fair or reasonable to compare a game that has over 10years of developement & 100+ Million Dollar budget to a game in Early Access, WoW being a pay 2 play game also makes it a bad comparrison to make.
"AQ3D is in desperate need of classes, abilities, talent trees, healing, optimised defence and other stats and all of those things being balanced."
I agree with this although i wouldn't go as far as saying desperate, these thing are coming we know this & how AE have tweaked/changed/balanced the game since Alpha i'm confident they will deliver :)
"The Guardian being free wouldn't harm anyone"
Guardian being premium isn't harming anybody.
:)
AE have a long history of rewarding or if you like showing their appreciation to the players that support their games, the support these players show not only let's AE continue to make games but it also lets thousands of free players play these games without ever spending a single penny on the game.
Thats what the Guardian package is a few cosmetics & an average class, something nice for the players who want to support AQ3D.
I'll concede on the point where it's to support the developers, that's fine, but AE also have to accept that some people don't care if they're supporting the company especially when they had the opportunity to do so with the Kickstarter campaign; they just want a good class to play. Then again, having the option to pay for this package is great for those who wanted to but missed the chance (like myself). The Guardian Tower, armour and mount are what I consider the fluff part, given how they benefit no-one and exist for bragging rights (which work, by the way). I'm not exactly jealous when I saw a Guardian before I bought the pack, but the Dragon Armour? Grrrrr I wannit!
And again, the devs can be supported in other ways than locking a class behind a paywall. The fact this discussion has gone on as long as it has shows that people don't mind paying (see the bag space issue) for things in a F2P game, but a class may be too much. ^^
EDIT: Apologies if my defence is somewhat on the rabid side. I've got some air and feel a lot more forgiving about the game. I'll still criticise it, but I don't feel as fervent to defend my stance on its practices. ^^