AdventureQuest 3D

AdventureQuest 3D

Voidfather Mar 23, 2020 @ 10:53pm
Good solo class?
Hello everyone, so im loving the game so far but I find myself playing solo mainly and still want to try hard content, with that said what is a good class for a solo player? Ive leveld up the Mage, Fighter, and now working on Guardian and loving them all but cant seem to find what one is "best" for soloing any tips or advice on this? thanks again :)
Originally posted by Handoiron:
The problem with extreme akriloth solo is avoiding the attacks by watching his telegraphs and getting lucky on the one that is semi random AND dealing with all the minnions that spawn and doing it all over a loooong fight because he has so much health. And doing it flawlessly because if you die it resets and you get to start all over.
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Showing 1-15 of 17 comments
Nightwing Mar 24, 2020 @ 9:10am 
It depends on what your ultimate goal is.
If you want to be able to keep your own health up, even at the expense of slightly lower damage, go Paladin.
On the other hand, if you want to wipe out enemies before they can do much damage to you, Pirate would be your best bet, especially with how easy your resource management would be. Just do your best to stay at long range.
Warrior's lack of a consumable resource also makes it a good class for soloing. Just make sure to keep yourself well stocked with health potions, since you'll always be at close range with the target.
Just be watchful of your class resource usage. When I say resource, I mean mana, stamina, and similar. Classes with consumable resources, such as Mages or Necromancers tend to be a little bit tougher to use, since their consumables tend to be used more quickly than they can be generated. That's why you'll always want mana potions on your hotbar. Even if the consumable resource isn't mana per se, mana potions will still restore some of it.
The only exceptions to this general rule, are Pirates and Warriors. The latter since they don't HAVE a consumable resource, and the former since their consumable resource can be restored to full using one of the built-in class abilities that has a cooldown of roughly 2-3 seconds, as opposed to a mana potion restoring only one resource pint, with a 30 second cooldown.
Last edited by Nightwing; Mar 24, 2020 @ 9:13am
Jbfu Mar 24, 2020 @ 11:51am 
I'm currently sitting at level 29, and I also started playing just over a month ago. So far i've unlocked all of the classes and the Paladin is the easiest to solo with for me. Using the paladin with Seismic Slam, I am able to pulls large groups and beat them down while never falling below 50% HP with abilities and potions. It's making for a great speed leveling experience. Plus, my Area of Souls groups really appreciate the paladin AOE and Ult.
Handoiron Mar 24, 2020 @ 12:43pm 
Originally posted by Nightwing:
Just be watchful of your class resource usage. When I say resource, I mean mana, stamina, and similar. Classes with consumable resources, such as Mages or Necromancers tend to be a little bit tougher to use
The only classes right now that have to worry about resources are paladin, guardian and just a little bit for necromancer and dragonslayer.

Every other class that uses a resource has an easy method of restoring it.

Warrior has no resource as mentioned.

Mage automatically regens mana faster than you can use it if you manage to get low.

Rogue regenerates their resource passively even in combat. The only effect is that you can't spam your base poison skill every CD.

Pirate can regenerate their full resource bar every few seconds with a skill as mentioned.

Ninja can regenerate their resource just by using their skills.

Moglomancer can regenerate their resource just by sing their skills.

Berserker doesn't have a resource other than health, and they can regenerate that just by using their skills.


Dragonslayer generates their resource by autoattacking and only use it to activate extra effects on their skills. They just need to worry a tiny bit in order to use their resource on the skills they want the added effect from.

Necromancer only uses their resource to spawn their skeleton minion and it regenerates on every kill. They just need to worry a tiny bit on long boss fights where there aren't many kills and only to use the one skill.


Guardian and Paladin both use their resource for every skill and have no passive or active skill to regenerate it. Even Paladin's defensive buff that returns mana can only at best pay just for itself and that requires you to use all the charges before it's short duration wears off.


So, while Guardian and Paladin are the "best" healers, they also are the ones that rely completely on out of combat and potions to regenerate their resource.
Handoiron Mar 24, 2020 @ 12:48pm 
Originally posted by jfulghum1:
Using the paladin with Seismic Slam, I am able to pulls large groups and beat them down while never falling below 50% HP with abilities and potions. It's making for a great speed leveling experience. Plus, my Area of Souls groups really appreciate the paladin AOE and Ult.
You're mostly just keeping yourself alive though unless you're using the horribly inadequate targeting system for healing other people.

Warrior or Berserker with Holy Bolt (paladin cross skill) can do much better area and single target damage and still have the small heal that automatically targets whoever needs it most.

If Paladin and Seismic Slam works for you and you enjoy it then keep using it. I do recommend giving the other options for area damage a try though.
retrogunner Mar 24, 2020 @ 12:54pm 
(Stupid Steam forums doesn't save drafts. Uhg!)

ditto about Pirates. Your character level is also a factor. You cannot unlock Pirate until you've reach a minimum level. Plus, each character levels up skill points too so keep up the work.

Here's how I was able to max-level my Pirate in one evening (not counting the days to unlocking Pirate)

Unlock pre-work - unlocking Pirate (takes about 5 days with Guardian tokens or 7 w/o.)
* if Guardian, do Guardian daily token run -- DO NOT SPEND THEM
* do Pirate token daily towards unlocking Pirate
* spend Guardian tokens on Pirate extra daily to accelerate unlock

Farming - initial levels (for any of my classes)
* go to Greenguard
* stand on rock behind Megazard - why run all over the map for some bosses that only give you 3XP. sigh.
* kill Megazard until Class level 3 or 4 (while letting others on quests have a chance to kill it.) It's pretty quick to get to level 3.

Farming - this works really great with ranged classes (Wizard, Necromancer, Pirate)
* Use the Red server - it's the oldest, most populated server. Next is Blue, Yellow then Black servers.
* If there's an event going on, head straight to it.
* If no event, you'll need to find a area with the same or higher level folks.

The goal is to be in an area with lots of players on the field with you. If the population dwindles, leave the area, then come back. I've even relog'd so I could be in a better instance. Remember, the servers want to maximize player count to minimize the number of servers running which has real compute infrastructure cost for Artix.

And use other server mechanics to your advantage:

* If you take damage from a mob, you're considered to be fighting it.
* If you hit any of the mobs just once, you're considered to be fighting it.
* You'll need to find your balance regarding how many mobs you can engage *at the same time*.

So, you want to "tap & strike" every mob you can when fighting with the crowd. Everyone's contributing damage and the mob will be eliminated, being present you should get XP for it.

With ranged classes like Pirate, "tap" then basic shot, repeat. I'll have "tap & shot" 5+ mobs going on the same time, during heavy combat with 1 or 2. Then while doing heavy combat you'll swing around to those you've "tapped" to fight them. (carry plenty of health potions.)

I went to Camp Gonnagetcha as Class 4 Pirate. End of the evening, I was max'd out. It was nearly a non-stop shooter-fest (not counting relog's, dealing with loot, etc.). I also character leveled there too.

As a Pirate, you'll also want to spend the money on a basic gun for now from Cysero in Battleon at the Black Smith stand. You need to do this for Pirate level 5, 10, 15, 20 maximize your lethality. There's no need to scavenge and craft a gun. Focus on earning XP.
http://aq-3d.wikidot.com/list-of-guns

Once you have the Basic Gun level 20, the next easiest, highest 27 level gun I was able to get was the Seed Shooter Pistol. It's stupid easy to craft. You'll have to farm the Bladderwort Daily Boss quest when it occurs. It can be days between its appearance so it could take a while. You need each prior Seed Shooter to get to the next one. But Level 27 is pretty much the same for all level 27 guns (which can require up to 4 different crafting component stacks - yuk.)
http://aq-3d.wikidot.com/bladderwort-s-daily-quest
http://aq-3d.wikidot.com/sorted-by-level

Hope this helps your Pirating adventures.
Handoiron Mar 24, 2020 @ 1:33pm 
To level classes relatively fast, do warrior first to unlock the seismic strike cross skill (and allow you to get berserker).

Seismic strike cross skill gives an area damage option for all classes. Just live in the daily boss to level after that making sure to save seismic strike for large groups and actually fight whatever is taking the most damage.

Alternately, you can run random adventures over and over because they're good class XP as well.

Class XP works on a scale based on your level vs. the enemy's level. So, fighting things near or above your level is best. Both daily boss and random adventures set your level to the level of the enemies in them so you get good class XP for every kill and the kills don't take as long as most high level areas you'd try to match your level to.

Another option is the legion areas in the underworld but those need groups of people to be worth the time as it's easy to get overwhelmed while alone.
As someone else already wrote,it depends on what youre up to.
Warrior is a very good class for farming a lot of weak mobs at the same time,pirate is very,,farm-friendly''aswell,but only for single targets.

For,,solo pvp'',aka 1vs1.....oof,thats a little difficult,it depends on the class youre fighting.
A warrior for example,isnt very useful in duels,but he is extraordinary useless when he is up against a mage,in a open area.
In general though....paladin,ninja,rogue and mage are normally doing well in duels.....necromancers have been very popular aswell,but i didnt encounter a lot of them lately,when doing pvp.

The best allrounder-solo-class would be the paladin,and right after,the guardian.
Paladins can tank a lot of damage thanks to their heal and shield buff,got a bonus for fighting the undead,are top tier for duels,and you could even be a nice additon to groups who need heals/buffs(unfortunately,healers arent really needed right now),should you decide to switch from solo to group play.
The guardian isnt as tanky as the paladin because of the lack of a shield buff,despite also having a heal and even a passive skill for taking less damage.
Also,guardians arent very useful in duels....
But they can do some nice damage with one of their skills,and even attack multiple targets at the same time,without having to rely on a ult or cross skill.
Depending on the situation,you can decide to spend your guardian,,markers''on strong attacks that hit multiple enemies,or a stronger self/AOE heal.


PS:If your class already has a skill to attack groups of mobs,you might want to try out holy bolt,its one of the best cross skills out there at the moment.
Jbfu Mar 24, 2020 @ 4:26pm 
Originally posted by Handoiron:
Originally posted by jfulghum1:
Using the paladin with Seismic Slam, I am able to pulls large groups and beat them down while never falling below 50% HP with abilities and potions. It's making for a great speed leveling experience. Plus, my Area of Souls groups really appreciate the paladin AOE and Ult.
You're mostly just keeping yourself alive though unless you're using the horribly inadequate targeting system for healing other people.

Warrior or Berserker with Holy Bolt (paladin cross skill) can do much better area and single target damage and still have the small heal that automatically targets whoever needs it most.

If Paladin and Seismic Slam works for you and you enjoy it then keep using it. I do recommend giving the other options for area damage a try though.

I will keep this in mind when they increase the level cap. I usually run seismic slam on any class when pulling groups. I never thought about switching it up when playing warrior. Still a couple days till I unlock berserker.
Voidfather Mar 25, 2020 @ 2:58am 
Awesome replies guys! I really do appreciate it! I love this community haha, im not to worried about dps or how fast I can level but I am worried about how far I can progress and do things that usually takes groups to do if this is even possible, I dont know anyone that plays so it kinda sucks when trying to do stuff that requires groups. I have recently just hit lvl 23 and am currently working on unlocking the paladin, think Ill have him in about 5 days? I hope anyways haha but thank you all for the awesome detailed replies! so I guess I have another question other than what is a good class for solo, what is a good class that people are always looking for for groups? I figured that would be a good way to find people to play with is finding a class that people are always wanting in their groups, Ive been playing MMOs since Ultima Online and Everquest so MMO mechanics and working classes comes naturally and it always seemed like people always wanted Tanks, Healers and Support classes, with this being a little diffrent of a MMO I really havent been able to see what class that everyone wants in their groups as I dont see much chat going on so with this said what would you guys say is a class that people are always wanting in their groups? again thank you guys! :winter2019angrydog:
Jbfu Mar 25, 2020 @ 7:07am 
Right now it just seems like everyone plays whatever they want. There's no recipe to a successful group in this game. There is no endgame content, and the group content that people spam aren't too difficult. Just most bosses are camped anyway, so finding a group is rarely difficult. Everyone just damages the boss as fast as possible. There no real penalty for death. So play what you like the most and you'll do fine. I'm hoping that they release more challenging content later to encourage guilds or clans and the trinity (DPS, Healers, and Tanks)
Voidfather Mar 26, 2020 @ 10:03am 
Originally posted by jfulghum1:
Right now it just seems like everyone plays whatever they want. There's no recipe to a successful group in this game. There is no endgame content, and the group content that people spam aren't too difficult. Just most bosses are camped anyway, so finding a group is rarely difficult. Everyone just damages the boss as fast as possible. There no real penalty for death. So play what you like the most and you'll do fine. I'm hoping that they release more challenging content later to encourage guilds or clans and the trinity (DPS, Healers, and Tanks)
Love this reply! Im slowly noticing that but im still enjoying it hehe, I also hope the introduce some more challenging content, Ive only played for like 4-5 days and im already lvl 25 haha but overall I really am enjoying the game and like you said , hope they introduce some tougher stuff and im sure they will. but Ive decided to level all classes and as of right now im maining the Guardian with the Pally Cross skill but that all might change once I get the Zerker haha
Originally posted by Voidfather:
I also hope the introduce some more challenging content

Same here,i really hope they add some difficult raids without revives,for us mmo veterans ;)
I heard they got some challenging pve content planned for the arena in battleon(not talking about the pvp arena,but the building where the concerts usually happen).

A tip from the seal:If you dont want to wait that long and you want a challenge right now.....try killing akriloth solo on extreme,with a melee class and see how far you get:axesword:
Jbfu Mar 30, 2020 @ 6:11am 
If you haven't already. Check out the Son of Braken. It's a step in the right direction and is a lot of fun. If you die during Son of Braken then that's it. You get nothing. I think the pistols that drop are currently BiS for pirate class.
Voidfather Mar 31, 2020 @ 6:55pm 
Originally posted by jfulghum1:
If you haven't already. Check out the Son of Braken. It's a step in the right direction and is a lot of fun. If you die during Son of Braken then that's it. You get nothing. I think the pistols that drop are currently BiS for pirate class.
Its fun, really simple to do and a lot easier solo lol. I managed to get the Vampire Visage and the Braken Pistols within the same hour. I will probably never find that kind of luck again.
Voidfather Mar 31, 2020 @ 7:01pm 
Originally posted by Sir Seal The Slippery:
Originally posted by Voidfather:
I also hope the introduce some more challenging content

Same here,i really hope they add some difficult raids without revives,for us mmo veterans ;)
I heard they got some challenging pve content planned for the arena in battleon(not talking about the pvp arena,but the building where the concerts usually happen).

A tip from the seal:If you dont want to wait that long and you want a challenge right now.....try killing akriloth solo on extreme,with a melee class and see how far you get:axesword:
Im about to give it a shot XD if there is heavy dot dmg I will just have to go pally XD
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Date Posted: Mar 23, 2020 @ 10:53pm
Posts: 17