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Ein Übersetzungsproblem melden
The best way to encourage migration is start shutting factories down. Unemployment increases migration. Doesn't make it a good idea, but it's the only real way of influencing migration that the player actually gets.
For that you need to raise both(!) wages and pensions, before that it'll be wise to overpopulate your country by healthcare - France can easily overflood Africa by this way, just like africans overflooded modern France :D
(my commie Democratic People's Republic of Japan conquered Saudi Arabia, by the way, now it overpopulated it by japanese xD)
Loved that modern France reference
Don't think Paradox has ever made a game that didn't have the US as absolute cheese.
Yes, migration factor of 2.0. So with a maximum migration factor possible for non American countries being 3.3, I don't see how this disproves my point?
Reactionaries and slavery mean pops with higher militancy are already present, slave pops gain militancy, and the possibility that migration increasing policies being passed are not only nil, but any already passed will be revoked.
Next point?
Slavery, again, is barely a blip: there's a decreased chance a pop will choose a "slave state" province over a non-slave state province, but that decision is made after choosing which country to move to, which makes it irrelevant.