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Anyway, I will try to get the Literacy High enough. Is There a way to Speed the Process up? It is currently really slow and it seems that it will be at 20 By 1900 :D
Come the 1850s, be sure to research "Biologism" for the big 60% boost to education efficiency.
Something I'd recommend is that you don't build any factories until you save up like a quarter million pounds, for currently, your nation is in non-industrialized mode and therefore no POPs are becoming craftsmen, this is a good thing right now as it means you wont get any unemployment. As soon as you start building your first factory however, your nation will switch to industrialized mode and just about every state will start getting craftsmen, so you want to save up so you can build factories in a whole heap of states at once to minimize unemployment.
France, UK and probably prussia already have some. Is it really all about the higher Literacy they have?
Another question: Are There other ways to gain Points for the industrial score in the Early game beside factories?
To your other question, i don't think so. AFAIK industrial score is comprised of number of factories and their level, how many people are actually employed in them and your technology level (mostly commerce techs).
As for your other question, yes, there is. If you invest in other nations, building factories, railroads etc, it will improve your industrial score. It's how Austria has a point of industrial score at the start without a factory. Otherwise, I believe industrial score is entirely the number of employed POPs working in factories, though tech may play a part in it as suggested by Suikotsu.
Edit: Actually now that i think about it do you think it possible that industrial score isn't number of pops in factories, but rather goods produced? It would take into account the number of pops as well as tech level. Your thoughts?
Your budget to bureaucrats/soldiers/clergy is simply how much you pay them. All a higher budget does is increase their paychecks. Therefore, it is perfectly correct to have 4% clergy and only 50% of the budget filled, as long as they aren't changing to other professions too fast.
You should only build factories in regions where its raw materials are present (not always possible, but definitely prefered) and in your most populous regions (the ones you'll usually be using your national foci on). A good combination is a glass+liquor factory in a big region that produces coal. Glass is an amazing factory in the early game because it's stable and profitable, unlike Steel and Canned Food.
If possible, you could steal Sicily from [One] Sicily because they have one of the only sulphur mines in all of Europe. Sulphur by itself is already amazing, but you can also build an ammunition factory for a tidy throughput bonus. Even better, it's an opportunity to put the navy to good use before you scrap it to continue industrialization.
Finally, tech is going to be very hard to manage for the Ottomans. Honestly, I wouldn't put much effort into fighting the Russians or the Austrians unless one of them was an ally against the other. You have terrible manpower compared to them, so there's really no point.
I've seen the Ottomans do some colonizing in Africa, but they could only gobble some ♥♥♥♥ land. Instead, put your military to conquering the Middle East for that oil money later in the game (esp. Nejd + Abu Dhabi).
Number of Clergy, near 4%: http://steamcommunity.com/sharedfiles/filedetails/?id=735087558 Monthly gain at max: http://steamcommunity.com/sharedfiles/filedetails/?id=735087636 Monthly gain at half: http://steamcommunity.com/sharedfiles/filedetails/?id=735087695 Monthly gain at max again: http://steamcommunity.com/sharedfiles/filedetails/?id=735087749 So, as I said, having half the clergy at double the pay would get the same amount of literacy gain and therefore, it's not worth going over 2% clergy if you can't afford to pay the extra paychecks.
Furthermore, while not as dramatic, the budget to bureaucrats effects crime fighting efficiency, here's crime fighting efficiency at 30% budget:
http://steamcommunity.com/sharedfiles/filedetails/?id=735087820 Here it is with max budget: http://steamcommunity.com/sharedfiles/filedetails/?id=735087884 Proof it's at max budget: http://steamcommunity.com/sharedfiles/filedetails/?id=735087932 You can also see in the last one it says it effects crime fighting efficiency.
This stuff is good, where'd you copy and paste it from?
Manpower isn't everything, Austria starts with a tiny army compared to their manpower, to the point that both the Ottomans and Prussia alone have bigger despite combined only having about the same manpower (3.6+5.2=8.8 verse 8.8). Plus, since the Ottomans and Prussia have more manpower of their primary culture than Austria, they have more mobilized forces too. But yeah, Austria especially of the two will usually have the tech to make up for it.
They should be able to colonize quite alot due to all their coasts, though most of it isn't on the same continent as their capital so that'd work against them a bit, by how much is the question.