Victoria II

Victoria II

mikeydsc Sep 10, 2016 @ 7:05pm
Building railroads
Hey all, kinda new to Vic2 but played EU games in past.

Some provinces I have built rails but other with hills or mountains I cant.
Questios is in order to do so does my tech level need to be equal to the say hills-1 so I need to have rails +1 researched to allow building in hills?
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Showing 1-15 of 31 comments
Well you already have rails +1 if you have built them on flat land, but yes, you need level 2 railroads unlocked to build them on hills.
mikeydsc Sep 10, 2016 @ 7:33pm 
Couldnt remember the name - early rails is lvl 1 and experimental rails is lvl2 IIRC?
Other way around, otherwise yes.
mikeydsc Sep 10, 2016 @ 7:45pm 
So since mountains are -3, I would basically need to research most of tree to get rails there. Will just have to figure a work around with shipping if possible.

Thanks for the clarifications Rich.
You got it.
Lembley42 Sep 10, 2016 @ 11:23pm 
For clarification : Shipping doesnt exist in this game - only navy. Resources are magically beamed to where they are needed, railroads merely provide some production boni to the provinces they are built in (plus slight movement boni to armies etc.).
Last edited by Lembley42; Sep 10, 2016 @ 11:23pm
mikeydsc Sep 11, 2016 @ 6:47am 
Well, I was assuming that clipper shipyards and steamer shipyards built inland on rivers was a type of basic shipping. I have several built inland on no coastlines (as afar as I can tell).
Lembley42 Sep 11, 2016 @ 6:49am 
No. Clipper and Steamer are used for military purposes only (well besides I think capitalists also buying some steamers for needs). The game economy might seem complex and intricate at first, but it is not.
mikeydsc Sep 11, 2016 @ 6:58am 
Its listed in trade sections unlike th eshipyards we build navy shops in. I cant put any orders into these to build anything - its totally civilian owned (capitalists) They are alosonly shown in th efactories screen or when hovering over a factory icon. Not a port icon.
Last edited by mikeydsc; Sep 11, 2016 @ 6:59am
The Nonsuch Sep 11, 2016 @ 7:21am 
Clippers and Steamers are a type of good produce by factories (and sometimes artisans) that are used pretty much exclusively for building military ships. Like all units, ships require certain goods to be produced. Clippers and Steamers being some of those goods.

Also, the factories in the game are built by region, not province. Clipper and Steamer factories can only be built in regions that have a coast. The location of the little factories on the map doesn't mean anything.
mikeydsc Sep 11, 2016 @ 7:22am 
After reading the wiki more, now I am bit befuddled.

Research allows the building of better ships at the shipyards. Clipper, steam iron and so forth. If I am able to build the ships at the port, what difference does building these factories make? Unless the port is just simple gathering point for the aforementioned factories that gives them a simple inteface to place orders to them. Whiuch brings me to next point, not all regions have any of these factoies built yet I am able to produce ships from the ports.

I do understand this makes up the supply chain to naval vessels out to sea, but in non wartime use I would assume these vessels make up the shipping to make profits, otherwise where does the capital come from to continual run them?

Now you may understand my shipping remarks before. Maybe I am misinterpreting something?
mikeydsc Sep 11, 2016 @ 7:26am 
Originally posted by The Nonsuch:
Clippers and Steamers are a type of good produce by factories (and sometimes artisans) that are used pretty much exclusively for building military ships. Like all units, ships require certain goods to be produced. Clippers and Steamers being some of those goods.

Also, the factories in the game are built by region, not province. Clipper and Steamer factories can only be built in regions that have a coast. The location of the little factories on the map doesn't mean anything.
Wow, you kinda answered previous same time as my next post :).
Appreciate the help btw.

I was wondering how to tell which province has the factory and was sorta assuming it only showed them by region. You cleared that up. I am a UI button pusher (hit every button to find out what it does) only way to learn mechanics of games.

Been reading alot of the wiki and slowly understanding the correlations of things.
mikeydsc Sep 11, 2016 @ 7:33am 
Another question if I may good man.

I keep losing friends or ambassidors due to someone bad mouthing me. When I go to politics and try to bad mouth someone, it says icant even tho I met the conditions. Says must be same level of (cordial, friendly etc...) and I am. My relations are usually over 150 and friendly but I lose some from my sphere of influence to this. France is good at removing my SOI or getting others to ban my emmissaries.

What is the deciding factors that make it so I can return the favor to the offending country bad mouthing me?
Last edited by mikeydsc; Sep 11, 2016 @ 7:34am
The Nonsuch Sep 11, 2016 @ 7:34am 
The only ships in the game are military ones. When you build a ship, it requires goods to build and maintain it. For example, a Commerce Raider ship requires Steamer Convoys, Artillery and Canned Food to construct. The ships "Clipper Transport" and "Steam Transport" are just types of ships to build. The factories that produce "ships", are really only just producing goods that are used to make military ships.

In vanilla, all Naval Bases do is extend the supply range of your ships (allowing them to go further away without taking attrition) and allows ships to repair when stationed there. They are also required to construct more advanced ships and reduce the build time of all ships (depending on how high the level of the Naval Base is). If you have the expansions, Naval Bases also increase the limit of how many ships you can supply.

As previous posters have said, goods and resources in the game teleport to where they are needed, as there is no supply chain. "Supply Range" just determines whether ships suffer attrition of not. Navies in this game do not make you money in any way.
mikeydsc Sep 11, 2016 @ 7:37am 
So when I look at the factory screen and see x amount built, that is basically going into national stockpile to be used when an order isplaced. Got it now. Was thinking that those x produced was in some way being used non militarily.
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Date Posted: Sep 10, 2016 @ 7:05pm
Posts: 31