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HFM is a little heavier, sure, but that's the cost to have a much more pleasant looking map,HFM's map look gorgeousl.
Also I'm now curious about this GFM, I've never heard of it, is it really historical accurate, does it use HFM as a base? I'd love to hear (read) more about it.
If what you call "railroad" is to make the game feel like a real somewhat realistic and have some meaning and sense while adding decisions and events to make you feel like you're actually doing something and actually affecting history by the decisions you make and facing consequences from these decisions, then that' what make them much better than vanila and I love them for that. If you like a more generic and flavourless experience then you should play vanila or even something like civilization or other game for people who don't like history and for whom the historic background doesn't even need to be there in the first place lol...
Well, I don't know about you, but every game I play in HFM feels completelly different. There are many paths to choose and the AI in no way follow the same pattern. One game Carlists won in 1836 and in another Spain is a republi, in one of my recent games CSA won the civil war (something funny enough I rarely see in vanila) and so on. Sincerely I only see advantages of playing HFM (besides the minimal downside of being a littler heavier, but the game isn't really heavy anyway). I don't know about you, but seeing anarcho liberals really kills my fun, you see I like RPGs and fantasy games, but when I play a historical game I preffer an aura of "realism" etc, seeing anarcho liberals is like playing a fantasy game, totally kills my immersion. In HFM you just need to click an option and they are disabled and this is just one example out of many.
From its github page, it looks like it does indeed use HFM as a base, though.