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You could try replacing engineers with tanks if you don't want to worry about managing offensive versus standard stacks, also logistically simpler in upgrading your army if you do add plane and tank replacements simultaneously, since you're adding and discarding 1 frontline and 1 backline unit
Planes are a back-line unit, not a front-line unit. OP's "2 planes, 10 artillery, and 8 tanks" army doesn't have enough front-line units to cover the back-line. That means you'll have Artillery and Planes fighting on the front-line, which is something you definitely do NOT want. Planes and Artillery get their terrifying strength mainly from their Support stat, which only activates if the unit is in the back line in battle. If Planes and Artillery are in the front line, they're doing a fraction of the damage that they would if they were in the back line. Planes further compound that problem with their low Discipline, which means that Planes take far more organization damage in combat and thus rout far easier than other units.
Taking that into consideration, OP's army composition would actually need to be "2 planes, 8 artillery, and 10 tanks/guards/infantry", and not OP's original "2 planes, 10 artillery, and 8 tanks".
You can check out this guide that my friend and I made that mainly covers the base game: https://steamcommunity.com/sharedfiles/filedetails/?id=2537405360
It should answer your concerns about whether to use Armor or not, among other things.