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There's also the wiki : http://www.victoria2wiki.com/Victoria_2_Wiki
The strategy guides are stupid though.
Just ditch in, look around, and ask if you have problems understanding something even after checking the wiki.
Feel free to add me, I can also explain you the game by stream if you want.
If you really just mean the very first steps, post that back and I'll post some stuff in ~3hrs when I am done with what I am doing :P
Pete
Prussia is a bad pick if you want to "have less stuff to worry about as a newbie" as it pretty much covers all things in the game (Sphering, Industry, Warfare, Colonization, etc.).
If you dont want to "jump into the cold water", I'd suggest other nations first like Sweden/Brazil for very slow game, France / US for more interesting games.
Also see : http://steamcommunity.com/app/42960/discussions/0/133257324787999787/
Here is the subreddit discussing the technology tree:
https://www.reddit.com/r/paradoxplaza/comments/3mjs1a/the_best_guide_for_victoria_2_tech/
and here is my favourite tech guide in graphic form:
http://i.imgur.com/vwd7jUG.png
This one has a pretty good explanation of what techs work and why. Hope it helps :)!
Also definetly disagree with not getting Biologism as low-literacy country. It's OP as hell and pushing clergymen is not less a thing because you get it.
Also, Ideological Thought should be double checked for importance :P All dose Techpoints man...
Plus there is this combo of Electricity and Combustion Engine or whatever for those province events that give +50% Farming Effiency twice and +50% Mining (Tractors, Nitro, and I forgot).
Its basically a hidden boost that pays off especially in longterm.
Srsly, I mean, you dont need to control them aside from Soldiers obviously. Build your own factories, its alot better anyway. The rest just work mindlessly in front of them, demanding some reforms from time to time or annoy you with stupidly weak rebellions.
That's it with politics & society. That stuff only comes back when you play MP in form of diplomacy.
And that the game isnt deep is pretty much established. New players just think it is because they overinterpret things, but its pretty easy, simple and streamlined really.
It's just a shame that there are hardly any deep games out there.
Choose a good country to learn game mechanics: Sweden worked great for me, some people say Brazil, Sardinia-Piadmont or Belgium are good "tutorial-countries". USA is quite easy, but you may be quite lost due to such a big country, everything just goes ok but you may not have a clue as of WHY. Prussia isn't difficult either but it will force you to pay attention to every aspect of the game, it may be a better choice for a second game.
Anything else in the americas is hard mode, but I find some countries can be also good tutorials to try to grasp some of the deeper mechanics IF you accept that you'll probably do what they did historically: fight some undecisive wars, industrialice late if at all and end as the backyard of some great power (probably the USA). For example: Colombia or Chile, maybe Argentina or Peru.
Japan gets an honorary mention whithin the uncivs: it's a tutorial for unciviliced countries, and once you westernice is quite a powerful and easy nation too.
I would stay clear of great powers for a first playthrough, there are too many things going on at the same time. A small or medium secondary power is better to learn the game. Just don't expect to get to the #1, learning the game should be your first objective.