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+8 is the maximum in a book. There are quite a few +3 and +4 alchemy books though.
Tnx for the game btw - having tonns of fun :D
I'm glad you are enjoying the game! If you haven't already, please consider writing a review. Thanks!
With an enchanted alchemy gear set you can easily make full health and mana potions without using fortify potions to boost your alchemy skill. Currently I have:
Mystic Dragon Blade: +20 Alchemy
Golden Armored Pants: +3 Alchemy
Silver Gauntlets: +6 Alchemy
Ancient Belt: +6 Alchemy
Gilded Round Shield: +16 Alchemy
High-Quality Quilted Armor: +26 Alchemy
Archmage Cap: +16 Alchemy
Ranger Boots: +5 Alchemy
Robe: +20 Alchemy
Inkeepers Guild Medallion/Alchemist's Medallion: +5 Alchemy
Total: +118 Alchemy + whatever your skill level is
I am sure you could do better but that's probably pretty close to the best you can get between the main game and the expansion, maybe if you can do an Eye of Lava and a pair of Enchantable Ring (that's a specific item, "Enchantable Ring") and one or two armour items with better enchanting capacity. Perhaps boost that 118 to 190 or more.
Though I've only ever found one Enchantable Ring so that might be overly optimistic.
I still have not used a single book to boost any skill level, they are all still sitting in the Ruined Crypt below Matras (I never turned in the smugglers quest to the mayor, just made a Mark to Recall to and use all the shelves and barrels for storage. If the player house had more storage (it's rather pathetic and should be redesigned with more storage) I would have moved all my stuff long ago, but here I am at the end of the game + expansion still using that damp, puddle filled, old crypt to store my things.
P.S.: If I read all my stockpiled Alchemy books it would add +40 to my Alchemy skill, so really no need for anything more, especially when you can get by with no books at all.
P.P.S.: With training from NPCs these ar my current skills at the end of game+exp:
(naked/no gear on)
Repair 54
Appraise/Mercantile: 70
Persuasion: 70
Attack magic: 102
Environment Magic: 70
Alchemy: 80
Block: 50
Light Weapon: 54
Heavy Weapon: 46
Dual Wield: 50
Light Armour: 58
Heavy Armour: 70
Accuracy: 40
Healing Magic: 80
Protection Magic: 50
Mind Magic: 80
Undead Magic: 0 (obviously I am not Rasvim ;P )
Lockpick: 58
Disarm: 40
Stealth: 40
Towards the end though, you don't really need skills, period. Everything is done with wands. The only thing I cast anymore is Recharge Wand (and the occasional Cure Poison/Paralysis), and the only potions I use are Full Health and Full Mana. I have 4 wands of Wild Lightning Storm (L90/10 charges each), 4 Harm Undead (60/10), 4 Ultimate Resistance (90/10) and 2 self-enchanted Stone Skin (100/10). There are others but I never use them anymore.
P.P.P.S.: Did you know there is NO trainer for Light Weapons in The Quest? Come on, Redshift! :P
P.P.P.P.S.: Let's get some more expansions converted to HD for PC and iOS! Then I might have to actually use all those books I have stuffed into a barrel in the Ruined Crypt! :) :) :)
Apologies for any typos, I can't really read well right now through my tired, blurry, allergy-infested eyes.