The Quest

The Quest

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tsjanith Jul 9, 2017 @ 5:48am
A method to respawning?
Hello.

I was wondering if there is a method to the responing of monsters/resetting of dungeons. I have noticed that at least four dungeons respawn (all towards the beginning of the game) in full, others just have the loot respawn (Amazon cave) and others don't seem to respawn at all. On the outworld, only a few young archers, skeletons, muggers, outlaws, and highlanders at the beginning area have ever respawned.

As a grindaholic, this was just fine for me at first. But now that I have reached higher levels, it's not doing much of anything.

I am asking because I am wondering if there is a way to trigger respawning, or if there is any logic behind the creatures/areas that do respawn as opposed to those that don't.

Thanks!
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Elendil / Redshift  [developer] Jul 9, 2017 @ 9:59am 
Everything respawns after you have been away at least a week (in game time). Except flowers, "permanent" containers and quest related npcs (if you killed them). If you enter an area (map), the timer resets.

Flowers/other alchemical ingredients can be bought in the alchemy shops (which get new stock every day).

Permanent containers are not indicated directly, but there are hints. They are good for storing equipment you don't want to carry (you can use Mark/Recall to get to them fast, if you find one you'd like to use). Containers which have quest item(s) are permanent.
tsjanith Jul 9, 2017 @ 1:09pm 
Hmm.

That's interesting. I have been checking the ---- Peak cave (the one where the shamans and dwarfs were) for well over a week, but I guess going in there has just been resetting the clock over and over again. I am 100% sure though, that the amazon cave does not respawn the amazons, only the loot. I guess I'll do more traveling by boat to avoid resetting the clock.

I do have 2 quick questions: Is there any specific location where I can find the Mark spell? I got Recall ages ago, but I haven't been able to use it because I can't find Mark anywhere.

And most importantly, is there a doomsday clock (time limit) to where I can miss major things or am I free to play the game at my own (VERY slow) pace?

Thanks a lot!!
Elendil / Redshift  [developer] Jul 10, 2017 @ 12:19am 
All spells in shops are random. You just have to check again (and again :). (There is a trick, though. Items for sale are generated once for a day, when you first enter. If you haven't been to a shop yet (on that day), quicksave, look what's available and repeatedly reload until you find what you want. Of course not every shop sells every spell, but where you can get Recall, you can also get Mark.)

There are no global time limits. Some quests are timed (in game time), but that should be clear from the quest texts.
tsjanith Jul 10, 2017 @ 5:35am 
Thanks!!
Martial Autist Mar 17, 2024 @ 8:56am 
Originally posted by Elendil / Redshift:
Everything respawns after you have been away at least a week (in game time). Except flowers, "permanent" containers and quest related npcs (if you killed them). If you enter an area (map), the timer resets.

Flowers/other alchemical ingredients can be bought in the alchemy shops (which get new stock every day).

Permanent containers are not indicated directly, but there are hints. They are good for storing equipment you don't want to carry (you can use Mark/Recall to get to them fast, if you find one you'd like to use). Containers which have quest item(s) are permanent.
Sorry for bumping this years later, but in the overworld what is designated as a single area? Is it the grid-like squares on the map screen? And are caves and such included in this or counted as their own areas?
(edit: disregard this question, I tested it out a day later)

Also, is it possible to pass time faster than just resting 21 times in a row? If not I think that would make for a nice feature. To have a 'wait' option that you can set for any amount of time up to a week. Maybe at the cost of say 1x food and 1x water per 8 hours like regular rest, going up to 21x each for a full week, but not healing. Not very important but would be nice for QoL I think.
Last edited by Martial Autist; Mar 27, 2024 @ 4:16pm
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