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You might find the "frame tool" with its aspect ratio option hepful, see http://steamcommunity.com/app/428340/discussions/0/385428458170518830/
- Use the frame tool and select the aspect ratio to be that of 1280/800. The frame tool will show you an area of your canvas that fits that aspect ratio, resize and reposition the frame (without changing the aspect ratio)
- Draw whatever you like in the area inside the frame
- When you export to png (the settings will default to the correct values), you will get a 1280x800 png file
I have also found it a little confusing trying to get an output the right size, thanks for explaining this.
Thanks for explaining this, now it makes much more sense. I was a bit confused what that tool actually did.
Sorry I took so long to get here--I've been on Christmas vacation (: The canvas size looks different in Trixels because of the different sub-grids (the buttons at the top-left) you can have. If you're in Pixels mode with a 200x200 canvas and you switch over to Trixels, you'll still have 200x200 shapes to fill in, but only on the smallest Trixels subgrid. The default subgrid is composed of larger shapes and there are fewer of them, so we adjust the numbers we show to correspond more closely to that.
I'm preparing a blog post to explain this more in-depth, but I'll share one more detail that's kind of beautiful: If you set you canvas size in Trixels to be 2x2, draw a cube, and then look at the 3D axes of that cube, you'll see that your scene is 2 "cubes" long in all three dimensions. This wasn't exactly how we planned it, but we like it so much that we pretend it is ;)
Happy new year!
Ken
That kind of helps. But can I sugget you guys add another set of dimensions that is a note of actual pixel size?
So if I have the Trixels mode on and the editible grid I type in 32x164 below that in brackets it might say (YYYp x ZZZp)? Just for the information to be available?
I ended up on this thread, because I'm looking for the same thing. I'm using Hexels to create tileable textures and when I select, say, a 512x512 grid in the canvast size and I export it, the actual image is 512x591. It would be neat if you could have additional info on the exported size, or maybe the ability to switch between hexolution (yes I just made that up, is it an actual word?) or actual resolution.