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Before you could spam fuel inside factories for infinite fuel
The devs are aware that in many situations 'factory spam' is more efficient than their corresponding building. They're adding gameplay layers to address these concerns.
Though its minor, it is more efficient to move things over roads via storage facilities because the worker doesnt have to 'walk' to the storage device ni teh factory
Awesome thanks, I should've made mention of the fact that I understand it's an early access game.
I guess a nice way to manage it would be to have storage factories push their supply into storage facilities and have the facilities next to important areas. It would be nice to be able to designate certain storage to only be moved to specific places.
Somewhat like how Rimworld let's you push meat from say a butcher table to a refrigerated stockpile and set up stockpile priority to prevent your food spoiling.
in the early game if you're drowning in waste and are mega-ultra desperate you can allow waste to be stored in storage containers, as this is normally filtered to not be allowed.
Yeh it's what I meant by the Storage Facility doesn't let you micro. You can filter it but having several different storage devices in a factory allows you more fine control.
For example you can set a storage facility to only hold isotopes T1 but you can instead set a factory to only store isotopes in different boxes. Basically means you have separate storage for T1, T2, & T3 inside the one factory so you never get bottlenecked.
To do the same with facilities would require 3 separate facilities that would take up 3 entire building spots. Hard to recommend using the storage facility, ever. At least in it's current form.