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0.000 Operating system: Windows 10 (build 19044)
0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.000 Config path: C:/Users/manaz/AppData/Roaming/Factorio/config/config.ini
0.000 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.000 Write data path: C:/Users/manaz/AppData/Roaming/Factorio [32199/237829MB]
0.000 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.007 System info: [CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz, 8 cores, RAM: 9138/16315 MB, page: 14858/28091 MB, virtual: 4335/134217727 MB, extended virtual: 0 MB]
0.021 Memory info:
0.021 [0]: 029E CMW16GX4M2C3200C16 8192 MB 3200 MHz 1.2 v
0.021 [1]: 029E CMW16GX4M2C3200C16 8192 MB 3200 MHz 1.2 v
0.021 Display options: [FullScreen: 1] [VSync: 0] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.027 Available displays: 1
0.027 [0]: \\.\DISPLAY6 - NVIDIA GeForce RTX 2080 {0x05, [0,0], 1920x1080, 32bit, 165Hz}
0.068 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.357 Initialised Direct3D[0]: NVIDIA GeForce RTX 2080; id: 10de-1e82; driver: nvldumdx.dll 31.0.15.3161
0.357 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.357 [Local Video Memory] Budget: 7233MB, CurrentUsage: 22MB, Reservation: 0/3744MB
0.357 [Non-Local Vid.Mem.] Budget: 7493MB, CurrentUsage: 15MB, Reservation: 0/3874MB
0.357 Tiled resources: Tier 2
0.357 Unified Memory Architecture: No
0.357 BGR 565 Supported: Yes
0.357 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.357 Graphics settings preset: very-high
0.357 Dedicated video memory size 8001 MB
0.404 Desktop composition is active.
0.404 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
0.404 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
0.435 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
0.503 Error CrashHandler.cpp:494: Exception Code: c0000005, Address: 0x00007ff826a65130
ModuleBase: 0x00007ff714b50000, ImageSize: 01e1d000, RelativeAddress: 11f15130
0.503 Error CrashHandler.cpp:500: Access Violation: Unknown at address 00007FF826A65130
0.503 Error CrashHandler.cpp:514: Exception Context:
rax=00007ff826a65130, rbx=0000000000000000, rcx=00007ff826a980a0,
rdx=00007ff826a65130, rsi=0000000000000000, rdi=0000000000000000,
rip=00007ff826a65130, rsp=000000f01c9efb08, rbp=0000000000000000,
r8=00007ff826a980a0, r9=00007ff826a65130, r10=0000000000000000,
r11=0000000000000000, r12=0000000000000000, r13=0000000000000000,
r14=0000000000000000, r15=0000000000000000
Factorio crashed. Generating symbolized stacktrace, please wait ...
0.511 Loading mod core 0.0.0 (data.lua)
0.554 Loading mod base 1.1.80 (data.lua)
0.738 Loading mod base 1.1.80 (data-updates.lua)
0.818 Checksum for core: 3955387189
0.818 Checksum of base: 434889501
c:\tmp\factorio-build-1kjbgw\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
1.026 Prototype list checksum: 3034860339
1.087 Loading sounds...
1.217 Info PlayerData.cpp:73: Local player-data.json unavailable
1.217 Info PlayerData.cpp:76: Cloud player-data.json available, timestamp 1681730275
1.357 Initial atlas bitmap size is 16384
1.391 Created atlas bitmap 16384x16368 [none]
1.394 Created atlas bitmap 16384x13060 [none]
1.394 Created atlas bitmap 8192x4188 [decal]
1.395 Created atlas bitmap 16384x5568 [low-object]
1.395 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level]
1.396 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
1.396 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
1.396 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
1.397 Created atlas bitmap 4096x3088 [mipmap]
1.397 Created atlas bitmap 8192x2240 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
1.397 Created atlas bitmap 8192x1496 [alpha-mask]
1.401 Created atlas bitmap 16384x14772 [shadow, linear-magnification, alpha-mask]
1.401 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
1.401 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
1.405 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
c:\tmp\factorio-build-1kjbgw\src\util\logger.cpp (316): Logger::writeStacktrace
c:\tmp\factorio-build-1kjbgw\src\util\logger.cpp (323): Logger::logStacktrace
c:\tmp\factorio-build-1kjbgw\src\util\crashhandler.cpp (186): CrashHandler::writeStackTrace
c:\tmp\factorio-build-1kjbgw\src\util\crashhandler.cpp (543): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8B25381C7)
00007FF8B25381C7 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8B4A754F0)
00007FF8B4A754F0 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8B4A5C876)
00007FF8B4A5C876 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8B4A723DF)
00007FF8B4A723DF (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8B4A214A4)
00007FF8B4A214A4 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8B4A70F0E)
00007FF8B4A70F0E (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 00007FF826A65130)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 00007FF826A65130)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 00007FF826A65130)
00007FF826A65130 ((module-name not available)): (filename not available): (function-name not available)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8B3107604)
00007FF8B3107604 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8B4A226A1)
00007FF8B4A226A1 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
2.099 Parallel Sprite Loader initialized (threads: 7)
2.907 Include minidump in crash report.
2.950 Info CrashHandler.cpp:311: Executable CRC: 4235182039
2.950 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe
2.950 C:\Windows\SYSTEM32\ntdll.dll
2.950 C:\Windows\System32\KERNEL32.DLL
2.950 C:\Windows\System32\KERNELBASE.dll
2.950 C:\Windows\SYSTEM32\apphelp.dll
2.950 C:\Windows\System32\WLDAP32.dll
2.950 C:\Windows\System32\ucrtbase.dll
2.950 C:\Windows\System32\GDI32.dll
2.950 C:\Windows\System32\win32u.dll
2.950 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\steam_api64.dll
2.950 C:\Windows\System32\ADVAPI32.dll
2.950 C:\Windows\System32\msvcrt.dll
2.950 C:\Windows\System32\gdi32full.dll
2.950 C:\Windows\SYSTEM32\DNSAPI.dll
2.950 C:\Windows\System32\msvcp_win.dll
2.950 C:\Windows\System32\sechost.dll
2.950 C:\Windows\System32\USER32.dll
2.950 C:\Windows\System32\RPCRT4.dll
2.950 C:\Windows\System32\ole32.dll
2.950 C:\Windows\System32\combase.dll
2.950 C:\Windows\System32\SHELL32.dll
2.950 C:\Windows\System32\PSAPI.DLL
2.950 C:\Windows\System32\SHLWAPI.dll
2.950 C:\Windows\System32\IMM32.dll
2.950 C:\Windows\SYSTEM32\WINMM.dll
2.950 C:\Windows\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.2251_none_91a40448cc8846c1\gdiplus.dll
2.950 C:\Windows\System32\OLEAUT32.dll
2.950 C:\Windows\System32\WS2_32.dll
2.950 C:\Windows\System32\CRYPT32.dll
2.950 C:\Windows\SYSTEM32\IPHLPAPI.DLL
2.950 C:\Windows\System32\WINTRUST.dll
2.950 C:\Windows\SYSTEM32\DSOUND.dll
2.950 C:\Windows\System32\imagehlp.dll
2.950 C:\Windows\SYSTEM32\VERSION.dll
2.950 C:\Windows\SYSTEM32\powrprof.dll
2.950 C:\Windows\SYSTEM32\winmmbase.dll
2.950 C:\Windows\System32\NSI.dll
2.950 C:\Windows\SYSTEM32\UMPDC.dll
2.950 C:\Windows\SYSTEM32\MSASN1.dll
2.950 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
2.950 C:\Windows\SYSTEM32\windows.storage.dll
2.950 C:\Windows\SYSTEM32\Wldp.dll
2.950 C:\Windows\System32\SHCORE.dll
2.950 C:\Windows\SYSTEM32\profapi.dll
2.950 C:\Windows\SYSTEM32\kernel.appcore.dll
2.950 C:\Program Files (x86)\Steam\steamclient64.dll
2.951 C:\Windows\System32\SETUPAPI.dll
2.951 C:\Windows\System32\cfgmgr32.dll
2.951 C:\Windows\SYSTEM32\MSWSOCK.dll
2.951 C:\Program Files (x86)\Steam\vstdlib_s64.dll
2.951 C:\Windows\SYSTEM32\Secur32.dll
2.951 C:\Program Files (x86)\Steam\tier0_s64.dll
2.951 C:\Windows\System32\bcrypt.dll
2.951 C:\Windows\SYSTEM32\SSPICLI.DLL
2.951 C:\Windows\SYSTEM32\CRYPTBASE.DLL
2.951 C:\Windows\System32\bcryptPrimitives.dll
2.951 C:\Windows\System32\clbcatq.dll
2.951 C:\Windows\SYSTEM32\amsi.dll
2.951 C:\Windows\SYSTEM32\USERENV.dll
2.951 C:\ProgramData\Microsoft\Windows Defender\Platform\4.18.2303.8-0\MpOav.dll
2.951 C:\Windows\system32\uxtheme.dll
2.951 C:\Windows\SYSTEM32\mscms.dll
2.951 C:\Windows\SYSTEM32\ColorAdapterClient.dll
2.951 C:\Windows\SYSTEM32\icm32.dll
2.951 C:\Windows\SYSTEM32\dxgi.dll
2.951 C:\Windows\SYSTEM32\d3d11.dll
2.951 C:\Windows\SYSTEM32\d3d9.dll
2.951 C:\Windows\SYSTEM32\dwmapi.dll
2.951 C:\Windows\SYSTEM32\d3dcompiler_47.dll
2.951 C:\Windows\SYSTEM32\CRYPTSP.dll
2.951 C:\Windows\System32\MSCTF.dll
2.951 C:\Windows\SYSTEM32\textinputframework.dll
2.951 C:\Windows\SYSTEM32\CoreMessaging.dll
2.951 C:\Windows\SYSTEM32\CoreUIComponents.dll
2.951 C:\Windows\SYSTEM32\ntmarta.dll
2.951 C:\Windows\SYSTEM32\wintypes.dll
2.951 C:\Windows\SYSTEM32\WindowsCodecs.dll
2.951 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fa77e19594721328\nvldumdx.dll
2.951 C:\Windows\SYSTEM32\cryptnet.dll
2.951 C:\Windows\SYSTEM32\drvstore.dll
2.951 C:\Windows\SYSTEM32\devobj.dll
2.951 C:\Windows\system32\rsaenh.dll
2.951 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fa77e19594721328\nvwgf2umx.dll
2.951 C:\Windows\system32\nvspcap64.dll
2.951 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fa77e19594721328\NvCamera\NvCamera64.dll
2.951 C:\Windows\SYSTEM32\HID.DLL
2.951 C:\Windows\SYSTEM32\XINPUT9_1_0.dll
2.951 C:\Windows\SYSTEM32\DINPUT8.dll
2.951 C:\Windows\SYSTEM32\inputhost.dll
2.951 C:\Windows\SYSTEM32\PROPSYS.dll
2.951 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fa77e19594721328\Display.NvContainer\MessageBus.dll
2.951 C:\Windows\SYSTEM32\dxcore.dll
2.951 C:\Windows\SYSTEM32\dhcpcsvc.DLL
2.951 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fa77e19594721328\NvCamera\d3dcompiler_47_64.dll
2.951 C:\Windows\system32\nvapi64.dll
2.951 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fa77e19594721328\nvcuda64.dll
2.951 C:\Windows\SYSTEM32\dcomp.dll
2.951 C:\Windows\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_fa77e19594721328\nvd3dumx.dll
2.951 C:\Windows\System32\MMDevApi.dll
2.951 C:\Windows\SYSTEM32\avrt.dll
2.951 C:\Windows\SYSTEM32\AUDIOSES.DLL
2.951 C:\Windows\SYSTEM32\resourcepolicyclient.dll
2.951 C:\Windows\System32\Windows.UI.dll
2.951 C:\Windows\System32\WindowManagementAPI.dll
2.952 C:\Windows\SYSTEM32\twinapi.appcore.dll
2.952 C:\Program Files\NVIDIA Corporation\NvContainer\MessageBus.dll
2.952 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
5.593 Error CrashHandler.cpp:262: Heap validation: success.
5.594 Creating crash dump.
5.821 CrashDump success
It hasn't loaded anything to do with Razer so that is correctly disabled, but it does keep mentioning .dlls related to Nvidia camera? and some message thing from Nvidia as well, not sure what all of that is about.
Also the Steam ingame overlay's controller is being loaded, are you 100% certain that you disabled all overlays?
and would like to share the solution, which could potentially assist others facing a similar problem. Although the error window can be disregarded since the game continues to run, I found that disabling "Razer Chroma Support" in the game settings effectively resolved the issue. I am unsure why modifying the config file to set "enable-razer-chroma-support" to false did not yield the same outcome.
Maybe there's more than one setting that is tied to the same checkbox?
Or you had a silly typo or something in the config file, so it didn't apply correctly.
Either way:
Razer Chroma strikes again. :: sigh ::
Indeed annoying razer issues ahaha