Factorio

Factorio

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mrmajenta Nov 26, 2024 @ 7:59am
prevent opening the "ghost cursor selection menu"
i'm not sure what this even is, don't really care
let me set the stage for you
i have "tab" set to open my inventory. (with the new update it was set to also open the map but i fixed that)
when i hit tab while viewing the world normally, it opens inventory, logistics, and crafting. perfect

when i hit tab while viewing the map, it opens "ghost cursor selection"
not only do i not have any idea what the purpose of this is -if i wanted to ghost build i'd just hit shift-
but i also cannot find a keybind for this, so there is no way to open my character screen while viewing the map, annoying since this has basically every action and object i need while planning and building in the map view.

any help with how to unbind this function would be appreciated

>inb4 "why do you want to use the menu instead of the ghost cursor?"
because that's how i bloody well like it. thank you for your consideration

tl;dr: i want to open my inventory with the tab key in all situations, i do not want to open anything else with the tab key in any situation, ghost cursor prevents this

edit: further experimentation has proven that i cannot open my inventory at all while the map is open, i really hope this isn't a new "feature"
Last edited by mrmajenta; Nov 26, 2024 @ 8:03am
Originally posted by Fel:
It happens the other way around as well, hitting E on the map when E opens the inventory also opens that menu.

I believe this is to make it easier to set ghosts from the map view but it is definitely odd to not be able to open the menu from the map view.
Part of the reason could be because of space age, because when you are on the platform you don't have an inventory and can only order things to be built.
But when you play without space age, it can be a bit weird for sure.

A counter-argument to "I would hold shift", this menu allows you to place ghosts of things you don't have in your inventory and don't have on your map nearby either, so there is a use for it, even if it's not a massive use.
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Fel Nov 26, 2024 @ 8:08am 
It happens the other way around as well, hitting E on the map when E opens the inventory also opens that menu.

I believe this is to make it easier to set ghosts from the map view but it is definitely odd to not be able to open the menu from the map view.
Part of the reason could be because of space age, because when you are on the platform you don't have an inventory and can only order things to be built.
But when you play without space age, it can be a bit weird for sure.

A counter-argument to "I would hold shift", this menu allows you to place ghosts of things you don't have in your inventory and don't have on your map nearby either, so there is a use for it, even if it's not a massive use.
mrmajenta Nov 30, 2024 @ 2:10pm 
Originally posted by Fel:
It happens the other way around as well, hitting E on the map when E opens the inventory also opens that menu.

I believe this is to make it easier to set ghosts from the map view but it is definitely odd to not be able to open the menu from the map view..

yeah i've played with it a bit more and gotten accustomed to the ghosts, and it does seem to be a change to the game to accommodate the DLC

i've gotten a little more accustomed to it and i think i get it a bit more from a design standpoint, but it would be nice if it was its own button so that i could choose to use one thing or another

on the plus side they've removed the distance restriction on editing building settings, so i can accept this as a fair trade
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