Factorio

Factorio

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Elethor Dec 2, 2023 @ 5:28am
Binding IPv6 socket failed, error 10049
Getting above error when trying to host a server or open the server list.

Joining a friend's server via Steam worked without a problem.


0.002 2023-12-02 20:15:20; Factorio 1.1.94 (build 61774, win64, steam) 0.002 Operating system: Windows 10 (build 19045) 0.000 Initializing Steam API. 0.004 Program arguments: "B:\Games\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.004 Config path: C:/Users/Elethor/AppData/Roaming/Factorio/config/config.ini 0.004 Read data path: B:/Games/SteamLibrary/steamapps/common/Factorio/data 0.004 Write data path: C:/Users/Elethor/AppData/Roaming/Factorio [107310/500000MB] 0.004 Binaries path: B:/Games/SteamLibrary/steamapps/common/Factorio/bin 0.027 System info: [CPU: AMD Ryzen 7 3700X 8-Core Processor, 16 cores, RAM: 12022/32688 MB, page: 17529/67504 MB, virtual: 4346/134217727 MB, extended virtual: 0 MB] 0.066 Memory info: 0.066 [0]: Unknown F4-3600C16-16GTZNC 16384 MB 3600 MHz 1.2 v 0.066 [1]: Unknown F4-3600C16-16GTZNC 16384 MB 3600 MHz 1.2 v 0.067 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en] 0.381 Video driver: windows 0.381 Available displays: 2 0.382 [0]: \\.\DISPLAY1 - AMD Radeon RX 5700 XT {0x80005, [0,0], 2560x1440, 32bit, 144Hz} 0.383 [1]: \\.\DISPLAY2 - AMD Radeon RX 5700 XT {0x80001, [2560,58], 1920x1080, 32bit, 144Hz} 0.440 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll 0.571 Initialised Direct3D[0]: AMD Radeon RX 5700 XT; id: 1002-731f; driver: aticfx64.dll 31.0.22017.3004 0.571 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.571 [Local Video Memory] Budget: 7382MB, CurrentUsage: 3MB, Reservation: 0/3819MB 0.571 [Non-Local Vid.Mem.] Budget: 15576MB, CurrentUsage: 1MB, Reservation: 0/7916MB 0.572 Tiled resources: Tier 2 0.572 Unified Memory Architecture: No 0.572 BGR 565 Supported: Yes 0.572 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.572 Graphics settings preset: very-high 0.572 Dedicated video memory size 8150 MB 0.654 Desktop composition is active. 0.654 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit] 0.654 [Max threads (load/render): 32/16] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100] 0.695 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100 0.862 Joystick device connected: instance: 0, Logitech G13 Joystick 0.900 Loading mod core 0.0.0 (data.lua) 1.032 Loading mod base 1.1.94 (data.lua) 1.660 Loading mod base 1.1.94 (data-updates.lua) 1.753 Checksum for core: 2152183905 1.753 Checksum of base: 2056641960 1.975 Prototype list checksum: 3034860339 2.019 Loading sounds... 6.873 Info PlayerData.cpp:78: Local player-data.json unavailable 6.873 Info PlayerData.cpp:81: Cloud player-data.json available, timestamp 1701453154 7.032 Initial atlas bitmap size is 16384 7.069 Created atlas bitmap 16384x16384 [none] 7.072 Created atlas bitmap 16384x13048 [none] 7.073 Created atlas bitmap 8192x4208 [decal] 7.073 Created atlas bitmap 16384x5568 [low-object] 7.074 Created atlas bitmap 8192x4448 [mipmap, linear-minification, linear-magnification, linear-mip-level] 7.074 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level] 7.075 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 7.075 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification] 7.075 Created atlas bitmap 4096x3088 [mipmap] 7.075 Created atlas bitmap 8192x2272 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 7.075 Created atlas bitmap 8192x1496 [alpha-mask] 7.078 Created atlas bitmap 16384x14776 [shadow, linear-magnification, alpha-mask] 7.078 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask] 7.078 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 7.082 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 23.229 Parallel Sprite Loader initialized (threads: 15) 27.943 Sprites loaded 27.956 Generated mipmaps (4) for atlas [3] of size 16384x5568 27.967 Generated mipmaps (3) for atlas [4] of size 8192x4448 27.978 Generated mipmaps (3) for atlas [5] of size 16384x6064 27.989 Generated mipmaps (3) for atlas [6] of size 4096x3216 28.000 Generated mipmaps (3) for atlas [7] of size 4096x1856 28.030 Generated mipmaps (3) for atlas [8] of size 4096x3088 28.041 Generated mipmaps (5) for atlas [9] of size 8192x2272 28.052 Generated mipmaps (3) for atlas [12] of size 8192x2352 28.054 Custom mipmaps uploaded (1942) 28.457 Factorio initialised 28.462 Steam Storage Quota: 23710/23841 63.768 Loading blueprint storage: Local timestamp 1701453152, Cloud timestamp 1701453151 70.370 Info ServerSynchronizer.cpp:31: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 70.370 Info ServerMultiplayerManager.cpp:816: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame) 70.370 Info ServerMultiplayerManager.cpp:816: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame) 70.371 Loading level.dat: 1171248 bytes. 70.371 Info Scenario.cpp:204: Map version 1.1.94-0 70.394 Loading blueprint storage: Local timestamp 1701453152, Cloud timestamp 1701453151 70.475 Checksum for script C:/Users/Elethor/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3702463597 70.477 Info UDPSocket.cpp:33: Opening socket at (IP ADDR:({0.0.0.0:34197})) 70.479 Info UDPSocket.cpp:233: Closing socket 70.479 Info UDPSocket.cpp:263: Socket closed 70.479 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "Binding IPV6 socket failed: Error code 10049, Die angeforderte Adresse ist in diesem Kontext ungültig. " 70.480 Info ServerMultiplayerManager.cpp:816: updateTick(0) changing state from(CreatingGame) to(InitializationFailed) 73.635 Info ServerMultiplayerManager.cpp:154: Quitting multiplayer connection. 73.635 Info ServerMultiplayerManager.cpp:816: updateTick(0) changing state from(InitializationFailed) to(Closed) 73.746 Info UDPSocket.cpp:233: Closing socket 76.912 Quitting: user-quit. 77.095 Steam API shutdown. 77.100 Goodbye
Last edited by Elethor; Dec 2, 2023 @ 11:20am
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ShutEye_DK Dec 5, 2023 @ 11:36pm 
I can only spot an ipv4 in that log.
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Date Posted: Dec 2, 2023 @ 5:28am
Posts: 1