Factorio

Factorio

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Liwet Dec 19, 2024 @ 10:01pm
Can I preload a logistic robot into a roboport through a blueprint?
I've seen the same thing done with turrets and having ammo loaded into them as part of the blueprint so I'm wondering if it's possible to do the same thing with roboports.

I'm trying to make an outpost blueprint which includes a roboport that has at least 1 logistic bot to get everything started. It would initially be built from my own inventory.
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Khaylain Dec 20, 2024 @ 7:22am 
Probably? Just try?
Make sure you put down the roboport far outside your existing roboport range so no bots can fulfull the request, go to map view, set a request for bots in it (not the logistics request thingy in the bottom, but where the physical robots are stashed).

You can also set "logistics requests" to control where bots "go to sleep", from what I understand.
malogoss Dec 20, 2024 @ 8:16am 
I just tried it. It works for logistic bots. If you can't make it work, you are doing something wrong. It's the same as ammo + turrets.

What I can't do, not saying it is impossible I'm just saying I can't make it work, is do the same thing with construction bots instead of logi bots. My bots will build the roboport but they won't add the construction bots in it. I made sure I had a lot more bots in inventory than my personal roboports capacity, just in case it was because the game reserved those for the player. Still did not work.

But the construction bots from a logistic network can do it. They build the roboport, then a 2nd wave of bots deliver the const bots that are part of the blueprint.
Chindraba Dec 20, 2024 @ 12:47pm 
A key point to making this work with as much remote work as possible would be if spidey can load the logi and con bots, or not.

As an alternative test, you could see if the logi bots will take con bots from your trash slots and use them to stock the roboport's con bot request.
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