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Oh well, your best bet is to use two decider combinators (one for each condition) outputing on the same signal (say A) at the value of 1.
Use those two output for your inserters and check for A=2 as the enable condition.
While I am at it, the url for the screenshots is not the right one, from the links you gave you need to go to the "share" button (here at the bottom of the image, in other cases in the cogwheel menu on the right of it depending on where the comments are shown) and copy the link from there instead.
https://steamcommunity.com/sharedfiles/filedetails/?id=3158800840
https://steamcommunity.com/sharedfiles/filedetails/?id=3158801924
https://steamcommunity.com/sharedfiles/filedetails/?id=3158802996
You might want to have the one for the quantity of ores in the chest to output to 1 instead of "input count".