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"Avaiailable performance" means the maximum amount of power a generator can produce. If that bar is anything but full, your generator setup needs to be tweaked. Check the amount of water going in and the temperature. It needs to be level >9.5 with a temperature near 100.
If that is correct you just lack engines. You need a big setup after a while.
Edit: I need to go to bed, I read right past the info you posted.
Anyway, you have only 18 generators from what I can see. That is a really low amount for the tech I see on screen. Scale up! Find a nice spot for a new generator area and place 50 engines there. Try to make it so that you can easily expand on it in case that's not enough.
You can also click directly on a pole and get your power usage/output. (I think you figured that out though, but others may note)
And as last post said, you'll want to arrange bigger blocks. 10 pumps is ~1.3 Million power or so, which eats up fast as you tech.
You got way too many pumps though . You only need 1 for about 14 boilers and 10 engines. I've read this may cause problems, but iirc you should see temperature drop then.
I'd suggest doing seperate "units" of 1-14-10 to be sure.
http://steamcommunity.com/sharedfiles/filedetails/?id=641379640
http://steamcommunity.com/sharedfiles/filedetails/?id=641389237
http://puu.sh/nAhAg/5578e607e5.png
Also, why won't the accumulator take in any power from the panels? And the panels delivering anything? (or is that the accumulators job?
Also that's the reason you don't get any charging done on accumulators - only the excess electricity goes into them, so if you don't have enough already, they don't charge.
On a side note, you may want to split your water pumps and isolate them for perfect ratio, as Nellvan mentioned: 1 Pump + 14 Boilers + 10 Steam Engines. Else, you are risking to get into water shortage at some point, which is hard to nail at a glance.
Accumulators are only charged if you have sufficient power production. So for example:
1) You have 8MW power production
Your factory needs 10MW to run at 100% speed
Accumulators get nothing because there's no power left and the factory runs at 80% speed.
2) You have 10MW power production
Your factory needs 10MW to run at 100% speed
Accumulators get nothing because there's no power left but the factory runs nicely at 100% speed.
2) You have 15MW maximum power production
The factory still needs 10MW to run
Accumulators eat 5MW(or less if the maximum charge speed is reached) until fully charged.
After Accumulators are charged, power production goes back to only what is needed.
When a shortage occurs, maybe because your laser turrets start firing, the accumulators discharge so your factory doesn't run any slower. They need to be recharged afterwards.
The solar panels do charge the accumulators, but judging from the screenshot, you still don't have enough power production.
It's a waste of electric energy in the first place (Murphy's Law: Of course that bit of waste is exactly the bit that tips the balance), and it creates a ... err not sure if feedback loop is the correct term... when you are low on energy, the inserters work slower, and now you produce even less energy.
If you use burner inserters everything will keep running as long as you got coal coming, since they'll fuel themselves.
Technically burner inserters are also less efficent, but I really prefer having a reliable power supply that I don't need to babysit.