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Red and green science are easy and cheap to make, so there isn't really any reason not to take all research taht uses those two while you focus on expanding your base and/or getting oil production working.
The researches I leave for last tend to be the military researches, and specifically the weapons I never use (grenades, missiles, shotguns, flame, combat robotics).
Major researches to aim for would be automation 1/2/3, logistics 1/2 (and 3 when you got oils done), smelting, adv. oil processing (to get rid of the excess light.heavy oil), lasers, modular armor parts, stack inserter/bonuses.
Really it's all dependent on your playstyle. I also like to get mining productivity early on to get the bonusses working sooner to pay for themselves quickly.
Then i go for power armor.
Then i research everything to expand more.
At last i go for uranium.
...
https://davemcw.com/factorio/tech-tree/