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If your power demand is fluctuating up & down a lot (as you described), then the Turbine / Engine production output levels will fluctuate in a similar pattern to match the demand.
Your pic shows them to be working fine, as far as I can tell. The turbine is full of steam, & seems to be only using approx 25% of the available power production (so you have a nice amount of over-production, which is kinda good).
You can click on a power pole to bring up the main electricity network window. The coloured lines at top left indicate:
+Top bar = power "Satisfaction" (should be kept full, indicating enough supply with no shortfall); +Middle bar = for power "Production" levels (keeping this bar at about half-way is good rule of thumb, as it means you are using half of the available power generation, leaving the other half for peak usage / laser turrets firing / &etc);
+Lower bar = how much electricity stored in accumulators (if you have built any).
More info on the wiki page, here.[wiki.factorio.com]
Good idea. One small tip: you can put the storage tanks after the turbines, rather than in between, and it works just as well (eg: Heat Exchanger - Turbine - Turbine - Storage Tank). The turbines will consume as much steam as they need to, with the leftover steam accumulating in the tank, and it can flow back into the turbines later when needed. (If you place extra turbines, this can function as a temporary over-charger or turbo, to help soak sudden spikes in electricity demand.)
You probably already noticed that the reactor cores will produce heat energy until their fuel cell is empty, regardless of actual demand. So what many players do (to reduce fuel cell "wastage") is to use a simple circuit that reads the steam levels in the storage tank(s), & send a signal to add another fuel cell only when the steam amount drops too low. This is often known as a "pulse reactor", & is a rather fuel-efficient design.