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If you don't want to just "void" it with a shotgun shot on a full chest of it you could use it as a very inefficient fuel for boilers.
That's kind of why people tend to destroy trees (grenades, shotgun, flame thrower) instead of cutting them.
If you play with mods there are more uses for it, angel even makes wood as a component for the basic recipe of the first circuit, but in vanilla wood really is just an early game resource.
If you plan to use Mods it will have more uses and can also be used to make Liquids and other such things.
They are my go-to power choice & I use them wherever possible (with big poles for long distance & substations for tricky / compact designs). Beaconed ore->steel smelting using small poles ~ example[i.imgur.com]
Otherwise (as already mentioned): setup a priority feed to some of your chemical boilers to burn the excess wood automatically, or you can always place some stacks into a chest + shoot it.
(You can walk between most buildings in vanilla btw, though chests are still a solid wall.)
That's... interesting. You could also automate production of wooden chests, and make your wall out of several rows of wooden chests with turrets behind. If they get destroyed, construction bots will automatically replace them. They're a lot weaker than the requester chests, but this is a very cheap way to use "trash".
This... I... huh. Wooden walls. interesting.
Ah. But I can't stand having trees in my base. They all must DIE! And feed the boilers.