Factorio

Factorio

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JonathanR Dec 3, 2024 @ 1:01am
Mech flight over suspended rail supports doesn't look great
Image explanation will be attached below if I can figure out how to do it without

If I go down from here a little bit, I activate flight and pop up through the tracks. It's a little naff looking, hardly a big deal of course.

I'm of two minds on how to deal with this... first would be that high structures (suspended rail) could be flagged in such a way that they are always drawn over the player regardless of whether or not the player is flying and tall structures (the rail supports/elevated rail transitions) could be made impassable with flight. That'd fix the problem outright with what I think would be the least amount of effort at the expense of not letting you fly over every single thing. Might even fit since it begs the question of why you don't fly over demolishers and the like.

An alternative would be a more elaborate system of giving high/tall structures a secondary collision and a concept of flying high/flying low. I think this would be too complicated though since in the example from the image above you could be walking in from the left side of the rail suspension and from there you'd still presumably have to block the player from flying somehow since starting to fly from that position would realistically lead you to bonking your head and you'd have to clip through it anyway. That could be dealt with by *always* being forced to fly over suspended rail, but that seems silly too.

I'm sure this probably came up at some point in development, so sorry if I'm not being mindful of something obvious.
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JonathanR Dec 3, 2024 @ 1:02am 
https://imgur.com/a/EQw215s (hoping this imgur link doesn't get blocked)
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