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Wire colors (besides normal copper) are green and red. Maybe pipe colors could be blue and black? Water/oil, most commonly used liquids. Or maybe blue/yellow, since it's more opposed colors, and yellow is the color of a different oil (vegetable), that also doesn't mix with water?
They wouldn't be different pipe items per se, it'd just be a toggle switch on the pipes themselves, a setting. You'd set it on one pipe, then copy/paste it to whatever conflicting rows you have to separate them. Maybe add a feature where a pipe will automatically assume the last 'color' you selected for a pipe, so that you could add parallel pipes without messing up an existing colored line by adjacent neutral pipes.
edit2: Now that I thought of it, maybe just let pipes be assigned "signals", like logistic network nodes? Limited to the available liquid types. Select a pipe, pick the type of liquid it should carry, and any pipes you continue to lay down will continue to be set to that liquid type. Automatic separation. Regular users can continue to use 'normal' pipes, and 'advanced' users would have something to better optimize their factory with. Not to mention prettying it up with fancy pipe colors.
ya the 2 colors like the circut wires woudl be nice as well.
I'm sure plenty of things already in Factorio were done by mods at some point prior. A proper in-house implementation is always preferable. :)
I am me :-)