Factorio

Factorio

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Malidictus Oct 25, 2024 @ 7:42am
Where is Holmium defined?
I'm trying to update a few old mods, and I've run into an issue with Holmium. It seems to be a type of ore (my source is it's called "Holmium ORE"), but I can't find this defined anywhere. It's not under Resources in Space Age, it's not in Base and a Notepad++ "Find in Files" pulls up only localisation file references to it. The mod I'm currently updating is also not catching it, which I can't fix without having a look at the definition for the thing.

Any ideas?
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Showing 1-12 of 12 comments
dragonsphotoworks Oct 25, 2024 @ 8:12am 
I dont recognise that.. maybe its also from another mod? Check mod your fixing required mods.
Malidictus Oct 25, 2024 @ 8:20am 
Originally posted by dragonsphotoworks:
I dont recognise that.. maybe its also from another mod? Check mod your fixing required mods.

I initially thought so, as well. However, Holmium Ore[wiki.factorio.com] is listed as being introduced with Space Age. I've also disabled all other mods besides Base, Space Age, Quality, Elevated Rails and Creative Mode. I don't know where Creative Mode is scraping it from, but it's a real part of the game near as I can tell.
dragonsphotoworks Oct 25, 2024 @ 8:27am 
Oh I only just started game with DLC hadnt seen it but ya makes sense.

Ill try and see if can find it as well.
Malidictus Oct 25, 2024 @ 8:34am 
Originally posted by dragonsphotoworks:
Oh I only just started game with DLC hadnt seen it but ya makes sense. Ill try and see if can find it as well.

Just to be clear - I'm looking for where it's defined in the game's Lua files :)
dragonsphotoworks Oct 25, 2024 @ 8:36am 
Ya I know. I went to notepad++. I had not seen it ingame playing so didnt know existed yet :-) I can find mention of the PNG files for it but not the file with definitions yet... But im not done looking
dragonsphotoworks Oct 25, 2024 @ 8:42am 
this what i find..
type = "item",
name = "holmium-ore",
icon = "__space-age__/graphics/icons/holmium-ore.png",
pictures =
{
{ size = 64, filename = "__space-age__/graphics/icons/holmium-ore.png", scale = 0.5, mipmap_count = 4 },
},
subgroup = "fulgora-processes",
order = "b[holmium]-a[holmium-ore]",
inventory_move_sound = item_sounds.resource_inventory_move,
pick_sound = item_sounds.resource_inventory_pickup,
drop_sound = item_sounds.resource_inventory_move,
stack_size = 50,
default_import_location = "fulgora",
weight = 2*kg

So far same as what you found
Last edited by dragonsphotoworks; Oct 25, 2024 @ 8:43am
Malidictus Oct 25, 2024 @ 8:51am 
Well, that's still more than I found :) That's an item definition under Space Age -> Prototypes -> Items. It doesn't appear under Entitites -> Resources, however, so I have to assume that it's not mined, as such. Or at the very least, there's no resource tile which, when mined, produces Holmium Ore. That would be why my Alchemical Ore Conversion mod isn't catching it. That's looking through the list of resources for ones with item results, so it wouldn't catch Homium if it's not a resource.

Well, food for thought. Thank you kindly for the help :)
dragonsphotoworks Oct 25, 2024 @ 8:54am 
I checked over 65 files just to see and found only that one entry for it. And i searched just for "Holmium" to try get any reference to it. So I believe its actually a sub item some where.. As not in tile sections either. And ITEM and such didnt have it either.

Sorry I couldnt find it for you :-(
Malidictus Oct 25, 2024 @ 9:12am 
Originally posted by dragonsphotoworks:
I checked over 65 files just to see and found only that one entry for it. And i searched just for "Holmium" to try get any reference to it. So I believe its actually a sub item some where.. As not in tile sections either. And ITEM and such didnt have it either.

Sorry I couldnt find it for you :-(

OK, armed with this knowledge, I found a couple of other things. First of all, there's a this in decoratives-fulgora:

{ type = "simple-entity", name = "fulgurite-small", flags = {"placeable-neutral", "placeable-off-grid"}, icon = "__space-age__/graphics/icons/fulgurite-small.png", subgroup = "grass", order = "b[decorative]-l[rock]-i[fulgurite]", collision_box = {{-0.5, -0.5}, {0.5, 0.5}}, selection_box = {{-0.5, -0.5}, {0.5, 0.5}}, drawing_box_vertical_extension = 1, damaged_trigger_effect = hit_effects.rock(), dying_trigger_effect = decorative_trigger_effects.huge_rock(), minable = { mining_particle = "stone-particle", mining_time = 0.5, results = { {type = "item", name = "stone", amount_min = 8, amount_max = 16}, {type = "item", name = "holmium-ore", amount_min = 3, amount_max = 7} } }, map_color = {194, 41, 116, 64}, count_as_rock_for_filtered_deconstruction = true, mined_sound = { filename = "__base__/sound/deconstruct-bricks.ogg" }, impact_category = "stone", render_layer = "object", max_health = 70, resistances = { { type = "fire", percent = 100 }, { type = "electric", percent = 100 } }, autoplace = { probability_expression = 0, }, pictures = util.spritesheets_to_pictures({{path = "__space-age__/graphics/decorative/fulgurite/fulgurite-small", frame_count = 8}}) },

It seems like Holmium ore isn't mined from the ground, but from maybe some kind of plant? Judging by the icon, it looks like an alien monster plant with eyes, though the low resolution might just be triggering my paradolia. So not a resource, which would explain why I didn't find it under resources.

The other place I found it is under Recipes:

{ type = "recipe", name = "scrap-recycling", icons = { { icon = "__quality__/graphics/icons/recycling.png" }, { icon = "__space-age__/graphics/icons/scrap.png", scale = 0.4 }, { icon = "__quality__/graphics/icons/recycling-top.png" } }, category = "recycling-or-hand-crafting", subgroup = "fulgora-processes", order = "a[trash]-a[trash-recycling]", enabled = false, auto_recycle = false, energy_required = 0.2, ingredients = {{type = "item", name = "scrap", amount = 1}}, results = { {type = "item", name = "processing-unit", amount = 1, probability = 0.02, show_details_in_recipe_tooltip = false}, {type = "item", name = "advanced-circuit", amount = 1, probability = 0.03, show_details_in_recipe_tooltip = false}, {type = "item", name = "low-density-structure", amount = 1, probability = 0.01, show_details_in_recipe_tooltip = false}, {type = "item", name = "solid-fuel", amount = 1, probability = 0.07, show_details_in_recipe_tooltip = false}, {type = "item", name = "steel-plate", amount = 1, probability = 0.04, show_details_in_recipe_tooltip = false}, {type = "item", name = "concrete", amount = 1, probability = 0.06, show_details_in_recipe_tooltip = false}, {type = "item", name = "battery", amount = 1, probability = 0.04, show_details_in_recipe_tooltip = false}, {type = "item", name = "ice", amount = 1, probability = 0.05, show_details_in_recipe_tooltip = false}, {type = "item", name = "stone", amount = 1, probability = 0.04, show_details_in_recipe_tooltip = false}, {type = "item", name = "holmium-ore", amount = 1, probability = 0.01, show_details_in_recipe_tooltip = false}, {type = "item", name = "iron-gear-wheel", amount = 1, probability = 0.20, show_details_in_recipe_tooltip = false}, {type = "item", name = "copper-cable", amount = 1, probability = 0.03, show_details_in_recipe_tooltip = false} } },

In other words, scrap recycling, which seems to produce a whole bunch of different items. I don't THINK this is the primary source for attaining Holmium, but it's the only other place I could find it as a result.

So long story short, Holmium "ore" is a plant product, not an ore, despite what it says in the same. Same as Wood, effectively. Probably not worth adding to my Alchemical Ore Conversion.
dragonsphotoworks Oct 25, 2024 @ 10:01am 
So its like how.. Bobs/angel ores worked. You mine one then process it into half dozen other ores. And since it seems plant based.. how would we automate that? As I seen no way to "farm" plants except for old mod Arborium or some thing.

So while i didnt find it.. I did help you find it in end? Well now Im happy :-) But disappointed its not how you wanted.
Malidictus Oct 25, 2024 @ 10:13am 
Originally posted by dragonsphotoworks:
So while i didnt find it.. I did help you find it in end? Well now Im happy :-) But disappointed its not how you wanted.

Oh, no reason to be disappointed. I needed to know how Holmium was produced in order to detect it with Alchemical Ore Conversion. Now I know that it's not really an "ore", so I don't need to worry about detecting it. WAAAY too much work for just that. So that's one problem solved :)



Originally posted by dragonsphotoworks:
And since it seems plant based.. how would we automate that? As I seen no way to "farm" plants except for old mod Arborium or some thing.

I don't know if it's necessarily a "plant" as such. I just looked at the image :) It's much larger than a regular resource, so I'm thinking something like the stone formations you can get stone and coal out of. I recall reading something about automatically planting and harvesting plants in Space Age, though. Haven't had a chance to play it (busy with work and fixing mods), so not really sure.
dragonsphotoworks Oct 25, 2024 @ 12:02pm 
Ah ok dont need to mess with it. That does save time. Oh you can farm plants?? I must of missed that FFF. But that is interesting to hear thank you.
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