Factorio

Factorio

View Stats:
SolviteSekai Mar 25, 2016 @ 11:35am
Best mod for just harder enemies?
Basic enemies are weak ♥♥♥♥♥♥♥, but i dont want 15 different drills because hurdur progression.
< >
Showing 1-12 of 12 comments
Ragnaman Mar 25, 2016 @ 11:45am 
Misanthrope (https://forums.factorio.com/viewtopic.php?f=97&t=17291) (risk of lag in long game),
Scary nights (https://forums.factorio.com/viewtopic.php?f=94&t=16461),
Bobs enemies (https://forums.factorio.com/viewtopic.php?f=51&t=13919) (bobs mods are awesome)
Swarm (https://forums.factorio.com/viewtopic.php?f=93&t=20165) (risk of lag when killing large packs),
mmm...from top of my head.
Last edited by Ragnaman; Mar 25, 2016 @ 11:52am
SolviteSekai Mar 25, 2016 @ 11:54am 
think i may have been mistaken about the enemies being weak haha
Ragnaman Mar 25, 2016 @ 12:06pm 
Scary nights is fun tho, makes nights...um...scary.
SolviteSekai Mar 25, 2016 @ 12:40pm 
Bobs mods seems complicated for the sake of it.

like 20 kinds of metals is pushing it.
SolviteSekai Mar 25, 2016 @ 12:54pm 
i dont see anyone complaining about long game lag.
Black Raven Mar 25, 2016 @ 12:54pm 
https://forums.factorio.com/viewtopic.php?f=91&t=13562

Natural Evolution make pollution far more dangereous, they evolve way faster if effected by pollution, and any units explosed to polution can mutate into stronger variants.

It can also be used with other mods that effect aliens like dytech
Last edited by Black Raven; Mar 25, 2016 @ 12:55pm
SolviteSekai Mar 25, 2016 @ 12:58pm 
Originally posted by Black Raven:
https://forums.factorio.com/viewtopic.php?f=91&t=13562

Natural Evolution make pollution far more dangereous, they evolve way faster if effected by pollution, and any units explosed to polution can mutate into stronger variants.

It can also be used with other mods that effect aliens like dytech

seems cool, but easily exploited.

Can anyone confirm misanthrope is safe? it seems really cool and more like starship troopers style ♥♥♥♥.

I pretty much want anywhere i havent fortified to be hell.
Kazaanh Mar 26, 2016 @ 5:47am 
Originally posted by Mascara and Lies:
Bobs mods seems complicated for the sake of it.

like 20 kinds of metals is pushing it.

Most mods add pointless stuff like this. I just wanna a scarier biters not some 10000new techs

imo the basic option can make your game a lot harder if you mess with the sandbox settings


http://steamcommunity.com/sharedfiles/filedetails/?id=653094274

or go for total starship troopers mode
http://steamcommunity.com/sharedfiles/filedetails/?id=653094546

but I recommend scarier nights and evolution mod, they make the game way more fun.
Last edited by Kazaanh; Mar 26, 2016 @ 5:47am
Ragnaman Mar 26, 2016 @ 7:42am 
I'm playing now with:
minimal amount of water and very low terrain fragmentation (result is water only at start but map still has trees),
scary nights,
bobsenemies,

Will report on results...
Last edited by Ragnaman; Mar 26, 2016 @ 7:42am
Odin_spain Mar 26, 2016 @ 4:32pm 
5dim mod has a module about enemies that make their harder, try 5dim battlefield module if you want to die ;)
Ragnaman Apr 20, 2016 @ 9:09am 
Originally posted by slindenau:
Its a steep learning curve, but you'll love it...

kill me
http://steamcommunity.com/sharedfiles/filedetails/?id=669049813
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Mar 25, 2016 @ 11:35am
Posts: 12