Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
i usualy only mod to make the game harder+quality of life xD
It didn't go well
Assault Rifle
BiusArt light poles
Crafting Speed Reasearch
Easy Refining Recipes
Electric Furnaces
Factorissimo2
Flow Control
Honk
Long Inserters
Miniloader
Side Inserters
Squeak Throug
Storage Tank Mk2
Text Plates <---- very good mod
Void Works
Warehousing Mod
Waterfill
I strongly feel that Rampant is doing something wrong. Enemies at maximum evolution are weak as hell even when I turn on unit variation and like 5 tiers for every enemy type. They're below vanilla level behemoth biters. And the types are hard to come by; most of it is standard physical enemies, a few fire and very rarely a lightning nest. They have like 800-1200 HP at most when I ramped up the settings (Didn't max it out though because I gave up after a few hours). While a behemoth biter in vanilla has 3000 HP.
But most of all, it was just SO HARD to find much variation in enemy types. I set evolution factor to maximum (1) scanned a radius of 2500 from spawn and then set pollution to like 10 trillion and watched it spread. Tens if not hundreds of the bases I found were either identical or too similar (60% physical, 35% fire, 5% lightning if I had to do a rough guess)
When I set the average difficulty for NE, I get enemies with 22-25K health and there's like 3-8 different types of enemies per base! I had to scour massive chunks of bases in Rampant to see any difference yet here I see 3-8 types in just a single base.
Am I doing something wrong with rampant? Rampant Arsenal has guns going up to like 10K damage per shot at the highest tiers yet Rampant's enemies (Yes I turned off Vanilla AI as they suggested) are, on average, 400 HP, with a very rare 1200 HP enemy. And they have trillions of pollution on their bases.
Quality Of Life Mods -
Squeak through
autofil
some flavor of start like easy start, faster start etc. that gives you a weak power armor and bots to start
Gameplay and content- (not all together, but some synergize, e.g. 5Dim and B+A)
5Dim's (kind of B+A lite)
Bob and Angels
Space Exploration
Warptorio2