Factorio

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Harder aliens mod?
I've found these two mods;

Natural Evolution Enemies - https://mods.factorio.com/mods/TheSAguy/Natural_Evolution_Enemies

&

Rampant AI - https://mods.factorio.com/mods/Veden/Rampant

Does anyone have any experience with those or any other ones?
Gonna asume that both those mods are not compatible since they do such different things.
Bbeen playing for a bit with most of bob's mods and a few small ones but aliens have attacked me like twice and
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Showing 1-3 of 3 comments
daniel0674 Mar 5, 2017 @ 7:12am 
https://mods.factorio.com/mods/Afforess/Misanthrope
Misanthrope replaces the biter AI system, to enhance biters and provide players with a strong challenge. Misanthrope allows biters to be capable of analyzing the players defenses and targeting weaker locations, as well as aggressive expansion of new and existing biter bases. Biters will target valuable infrastructure, like power lines and power generators, to bring down turret defenses and evade heavy walls and traps where possible. If all else fails, Biters may launch continuous small harassing attacks to drain ammunition or electricity and divert the players attention away.

Biters don't just react, they can act on their own.

Most mods that completely change AI are probably not really compatible with each other. They most likely won't crash the game but can lead to unexpected results.
The Chosen One Mar 7, 2017 @ 1:52am 
Misanthrope has 2 dependencies which seem to not all be downloable?

Gonna swap to NEE from first post.
daniel0674 Mar 7, 2017 @ 4:13am 
Originally posted by The Chosen One:
Misanthrope has 2 dependencies which seem to not all be downloable?
Both dependencies start with a ? which means that they are optional, you can play the game fine without them. But should you also use EvoGUI or Marathon then Misanthrope is aware of them and will adjust its behavior (e.g. for Marathon do a slower biter expansion since the game will be longer).
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Date Posted: Mar 5, 2017 @ 6:22am
Posts: 3