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I'm still on green science and just made it to oil, so it will be a while before I get to space.
So to make it happen less often (doubling the base values for both minimupm cooldown and maximum cooldown in this example), you could run a console commands like:
https://lua-api.factorio.com/latest/concepts/EnemyExpansionMapSettings.html
Console commands disable achievements for that save and will need to be run twice the first if achievements were still enabled as a safeguard against disabling them without knowing.
I get that I should be clearing the nests to slow down the attacks as they show up, but it takes me like over 5 minutes to destroy one nest with my dinky machine gun and robot buddies, and grenades that don't deal enough damage to kill medium biters before being swarmed.
I'll try to play a bit longer before I do any map editing. Things are just really tedious atm. Maybe best move is to reclaim the oil field and try to get better stuff asap.
If you don't want to restart the game then you can do following steps:
1. Switch off our base to reduce pollution and stop biters attacks
2. Find an oil field without biters or craft enough grenades, gun turrets and ammo to kill the nest on oil field.
3. Build flamethrowers and set up the defence with the wall and flamethrowers around your base and mining outposts.
4. Enjoy
P.S. To craft enough ammo and turrets you can move to a separate iron patch and do all the necessary craft there instead of polluting your base.
No, everything carries on in real time - you pretty much need to have the base defences set up, and at least some level of drone/automated production for repair and construction IMHO. But just completely slow down production levels to idle, and your base won't pollute, so biter attacks will be very infrequent and evolution rates will be low.