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I haven't tried it, but I think the power recipe you get from Vulcanis works in space -- the one that turns sulfuric acid into steam.
This is intentional. It's supposed to be something of a hard barrier that also will prevent you from spending ages out at the fringes of the solar system to grab prometheum for the end game.
Afaik it doesn't; and is unique to Volcanus.
As I understand the situation, and the game's workings, you have no other viable options at this point.
You can, however, use any number of methods to avoid wasting the fuel cells. There have been many variations discussed, even before the extra capabilities of 2.0 were introduced. They settle out into two camps basically. Use the full power from the fuel cells and store the excess as steam. Monitor the steam level and add more fuel when it gets low. Or, monitor the reactor's temperature and only add fuel when that gets low.
Personally, as you note for Nauvis, I've never worried about the regulation of fuel cell usage, so I don't have the systems for it in my head. Still, until you unlock fusion power, you really do have no other viable options.
*: This isn't a recipe limitation, but apparently you can't barrel Ammonia, so I don't think there's any way to get the ingredient elsewhere.
Then, it seems, learning how to regulate the use of fuel will not be a waste of time. The concept will live on with the fusion reactor, even if the circuits change.
With that extend your platform to fit like 100 solar panels. Then you have 3.6 MW+ in aquilo orbit. With efficiency modules in crafting machines you can keep up orbital production of ammo and what you need on planet.
I'm not sure how the power prioritization works between fusion power and the other power generation methods.
*: Well, rather than a problem, it's sometimes the intended effect from the heating tower....
Whatever we post isn't the same as you actually trying to use nuclear.
Fusion does not use constant power, so you can run it on a ship without fear of wasting fuel.
So no, nuclear is not needed, if you make sure you have enough power storage.
Each rocket shipment of uranium fuel cells only sends 10, so only 2000 seconds of fuel for the nuclear reactor -- a little more than a half hour. A full stack is less than three hours.
(sending up the Uranium itself, both the 235 and 258 needed, might be a better option)
It also avoids getting stuck completely if you accidently add an impossible request