Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
No module gives you more than both but at the cost of more ingredients.
Speed modules give even more but again costing more materials (and energy).
If you are not going to use beacons for speed, the only advantage produyctivity has over quality is that it costs less ingredients per science packs overall but you are also producing less.
(productivity is also cheaper to build -- since you can use speed module beacons to boost your builds -- and has easier logistics since you don't have to deal with the mismatching of intermediate qualities)
When you can't use productivity modules in the chain -- e.g. making the ingredients for logistic and production sciences -- quality does give you a boost. And if science production is your only concern, it's probably worth putting quality modules in the assemblers making those finished products and making quality science out of them. But specifically those assemblers: I'm prtty sure you'd still prefer productivity in, say, the advanced circuit makers.
Note that if you use the same quality bonus on the assemblers, the rate of production for the three ingredients to production science will match up, so you really wouldn't have to do any recycling. Unless you went through the effort of getting exact ratios and have some reason why things must never back up, so you would have to do some super rare recycling in case random fluctuations in production overflow your buffers.
That said, I'm still not sure you'd want to make quality logistics science, since I'd rather ship quality prod 1 modules off to the quality module factory.