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Seeing these alternative names not lined up and without a number next to them makes it almost impossible to decide which order they go in, maybe (and not always) except for first and last one.
I don't mind the names that much after I got used to the idea, and hell, I do absolutely love me some Legendary Fish.
also the current terms can be applied to everything: mechanisms, components and refined resources
since i believe an Uncommon Miner will produce Uncommon Ore (EDIT: actually not - it will need Quality Modules - see later lol) - which makes sense - but Finely Tuned Ore? Optimised Ore?
whereas my Uncommon Miner mines Uncommon Iron Ore that feeds into my Rare Furnace smelting Rare Iron Plates, feeding my Epic Assembler that produces Epic Gears, feeding my Legendary Assembler that produces Legendary Miners that mine for Legendary Iron Ore
although i know it doesn't actually work quite that way - i am not sure if you can actually get graded ore - but since miners take modules it seems reasonable that you can - but feeding Uncommon Iron Ore into a Rare Furnace will not get you Rare Iron Plates unless the Rare Furnace has Quality modules installed - but any furnace will smelt Uncommon Iron Ore into Uncommon Iron Plates (output Quality >= worst input Quality) - and in fact a Normal Furnace that contains Quality modules will produce some higher tier outputs than its inputs - but a Legendary Furnace with no Quality modules never will - and a Legendary Miner will not mine anything other than Normal Ore unless it contains Quality modules etc
either way - yes, the names are both intuitive and fun
sadly you may be out of luck for Legendary Fish - unless you can install Quality modules in your power armor to allow for Quality hand crafting - and even then i am not sure a fish counts as a crafted item
but.....
maybe if you launch a Legendary Space Science pack in your rocket it will return a Legendary Fish? (literally a thing - check out the details tootips on Space Science packs)
but my Legendary Burner Inserter is gonna kick some ass - slightly faster than normal burner inserters ;-)
Since we can usually costumize our games and UI a lot anyway, maybe Wube will make it an option to choose if we want silly quality names or proper quality names.
On a more serious note, I find it odly relieving that kovarex actually just found the names funny and that's the reason for them.
NO.
MATTER.
HOW.
LONG.
THAT.
TAKES.
Time will only make my victorious Legendary Fish sweeter!
(and then I'm gonna mod in a recipe for chips)
and due to the fix for issue 107893, you will still be able to get achievements on that game when it hits 9943 hours lol ;-)
Normal, Good, Better, Best, Excellent?
1, 2, 3, 4, 5? :-P
it'll be moddable - but they may even have it as an option - since it's just a translation - internally they will be 1, 2, 3, 4, 5 (or probably 0, 1, 2, 3, 4 - for the computer nerds lol)
i thought it was pretty clear that the names were for fun - but also a nod to the mechanics of games that don't have the ability for players to actually mass produce their way from probability to ratio - whereas as Kovarex mentioned in today's FFF, this game allows exactly that
and who wants to bet on the possibility of a Speedrun category called Legendary Fish? ;-)
and ironically there is an appropriate engineering principle about not reinventing the wheel lol ;-)
NGL, these sound even worse than some community suggestions here. Advanced often can mean "better than last tier but not good enough for its own, new tier", superior is always "superior to something", refined and calibrated can be anything.
So is refined rifle uncalibrated, but it's advanced for it's design and thus superior to the unrefined one? Or is the unrefined rifle suuperiorly calibrated, but it's not really advanced?
or: Pointy, Sharp, Spiky, Serrated?
maybe: Shiny, Sparkly, Glittery, Fabulous?
;-)
maybe we should use factory games....
so: Normal, Satisfactory, Dyson, Captain, Factorio? ;-)
Any way the wind blows doesn't really matter to me.
Oddly enough the numbers are not a pure sequence, contrary to Geeksville standards. Rather they have a level value, normal=0, uncommon=1, rare=2, epic=3, legendary=5 (there is no quality with level 4).
Just so you have the data to do your mod to revert the humorous name loss.
All well and good, except "Normal" isn't a factory game. Satisfactory, however, does seem like the base level - anything less would be "unsatisfactory" and discarded rather than being used as an ingredient. That cuts the list down to 4. I propose keeping the top one where it is, drop normal, slide the rest down one and fill the open slot with Tycoon. I hear that the transport tycoon game(s) are solid and, within their reach, just as good as Factorio for gameplay, if not CPU optimization. Seems like that would make a good "almost Factorio-level" quality.
I think my biggest complaint with the names as given is that Epic and Legendary are reversed in my use of the words, and seemingly most usage outside of the environment from whence they were lifted. Even yourself, in normal writing, refer to the ultimate experience as epic, not legendary.
I like your version of excitement, even though my version of sweet temptation is tastier to my grey matter. Without using spoiler tags, and the extra temptation, I'll merely say that the reveals in this FFF are much calmer, and I find all of them at the very least welcome, and in some cases perhaps even overdue. Significant changes to vanilla, which will reset all the speedrun records, throw a few wooden shoes into the blueprint libraries of many a long-term player, and change how most play vanilla from start to finish. You are going to love your present when you start a new game in 2.0 almost as much as when you unwrap Factorio: Space Age.