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MASTAXPLODER Dec 24, 2024 @ 8:19pm
How do you get legendary fish?
I have a series of tanks breeding fish, recyclers with quality 3 modules recycling the fish and another series of tanks ready to catch the upgraded fish. is the quality of the food the only factor?
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malogoss Dec 24, 2024 @ 8:34pm 
I mass produced fish, threw them in recyclers equipped with quality modules and eventually got there. Recycle all fish that are not legendary. If your modules are of better quality, it makes a difference, of course. Then beacon the biochambers to get there quicker.

Brute force works just fine.
steamcommunity.com/sharedfiles/filedetails/?id=3366355883
Last edited by malogoss; Dec 24, 2024 @ 8:35pm
god bless you Dec 24, 2024 @ 9:59pm 
What I plan to do is preparing lots of green, blue & purple spoilage.
Set up 3 fish breeding with green, blue, and purple quality.
Produce quality nutrients from spoilage when need.
Get a green fish by recycle normal fish.
Then just waiting the legendary output.
RiO Dec 25, 2024 @ 2:46am 
Originally posted by malogoss:
I mass produced fish, threw them in recyclers equipped with quality modules and eventually got there. Recycle all fish that are not legendary. If your modules are of better quality, it makes a difference, of course. Then beacon the biochambers to get there quicker.

Brute force works just fine.
steamcommunity.com/sharedfiles/filedetails/?id=3366355883

Yup. And though the 100 nutrients per recipe cycle might seem a steep cost to brute-force it, they are actually silly-easy to get on Nauvis. Simply turn biter eggs into nutrients. Which is in fact so cheap on bioflux, it is totally ridiculous.

A captive biter spawner creates eggs at 0.5 p/sec and consumes bioflux at 1 p/min.
Which means it's a 1:30 conversion process. And it's 1 egg for 20 nutrients, so that makes for a total bioflux-to-nutrient ratio of 1:600.

Contrast that with the direct bioflux-to-nutrient recipe's ratio of 5:40 aka 1:8 and it's a no-brainer to go through biter eggs.

It becomes absolutely hilarious when you start factoring in legendary spawners, which have 2.5 times the crafting speed for the same 'fuel' burn rate, meaning the ratio becomes 1 bioflux to 1500 nutrients ...
Last edited by RiO; Dec 25, 2024 @ 2:56am
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Date Posted: Dec 24, 2024 @ 8:19pm
Posts: 3