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And there's also the minor fact that it's the only place that's safe to use as a shipyard. Anyplace else will have asteroid damage being incurred while platforms are being built.
Still reckon I should rebuild everything from scratch though.
yes i instantly hated nauvis when pollution means nothing in vulcanus. i should have just made the brunt of research (pollution) there. heck I'd even think of not killing a single egg in nauvis JUST to keep the evolution at minimum
Uranium is a nauvis exclusive throughout the entire game - also not technically required, but a lot of really good tech comes from or uses uranium.
Someone else mentioned, but it's also the best planet to make ships and space platforms, as it's the only one that doesn't have harmful asteroids in orbit
also fish 🐟
Like all the planets, there are things you can only produce on Nauvis, so you'll never abandon it entirely. Vulcanus can be a little annoying depending on lava though, since you don't unlock Foundations until much later.
I'm now realising based on the comment above that I have overlooked that Biolabs can only be placed on Nauvis, not just built there.
Then again, that may just mean transferring science via platform back to Nauvis. Still seems easier to produce it on Vulcanus. Or perhaps just the higher tier ones, while Nauvis can handle the basic ones.
I suppose the sheer efficiency of biolabs is the main draw to continue using Nauvis as more than just a supply outpost.
this means nothing when you've farmed a lot in vulcanus. and again, farming in vulcanus with the 50% bonus is a LOT. modules, what's that?
I'm starting to think that my starter factory was Nauvis, to get my Vulcanus factory going, to exploit the other planets, to get a Nauvis factory going from scratch with the better tech.
Biolabs actually being restricted to Nauvis for placement not just creating is a major thing I'd overlooked.
Vulcanus doesn't have a magical 50% prod bonus. Are you referring to the productivity bonus on foundries which are not at all exclusive to Vulcanus? Cuz in that case, what is your point?
Resource cost has nothing to do with your ships getting blasted by medium asteroids while trying to build them. At best case it slows down your ship building speed and uses up more resources from replacing/healing entities