Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The game is capped at 60 FPS (mostly due to how animations work with 2D sprites) so screens with a much higher refresh rate that is also not a multiple of it can end up giving some not-so-great results.
Higher quality screens tend to have things to counter it automatically but for the rest you usually have to set the refresh rate to 60 yourself.
Actually it is more likely to be because of the better quality monitor. Those 'tools' built in to them tend to do more harm than good in this game. The 'intelligent' aspects of the monitor attempt to fill the gap between frames and get it wrong. Turning off all the corrective features is likely to make a better experience in Factorio.
Samsung Odyssey Neo GS49AG95 5120x1440 @ 240Hz with all the corrections turned off and not a symptom in sight. (None at 120Hz either.)
One time it was windows HDR being broken but that also affected more games than just factorio.
I know some have a system that just adapts the refresh rate to the FPS (on full screen only usually), not sure if it's g-sync or something else though, but it seems to solve these issues.
Still, some of the features many TVs use to 'fix' low frame-rate movies and for up-scaling the images have found their way into the higher-end (and getting lower-end at a steady rate) gaming monitors. For many action games they, reported, work well. FPS being one of the places where those things work really well. Factorio, however, is not one of the places where those features have a benefit, and often cause 'issues' for being over-reactive when no reaction is needed.
Different brands have different names for the same thing, as well as what I think are their own versions of "special" tricks. As I don't use the games where it's needed I have all that turned off on my monitors and go with the native signal from the GPU. Yet to have any of the issues reported by others*.
*There was one case where "space" had lines, but that was an issue with the game, not the video system, monitor or otherwise.
PC -> TV === BAD!!
This Worked ! Thanks Chastity.