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The same question is for peaceful mode and enemy expansion, which are the next gradations of enemy behaviour.
The only thing, which is individual is enemy base size and frequency.
Maybe deactivate pollution? Not sure, if pollution is a thing on Gleba
And Vulcanus guys are also questionable
If they were attacking way to early in your progression of building the base - perhaps because you're like me a slow to build - you can expand the starting area, or you can reduce the speed of expansion by changing the min and max times.
If the evolution is the problem, they get too big too fast, you can reduce the factors on evolution, especially the one for time, and maybe the effect of pollution.
You can slow pollution's spread by making things absorb it faster, or letting it 'diffuse' slower, either way, with less pollution getting to the nests there will be fewer attacks. You can also increase the cost to attack on biters to get the same effect - or do both.
I don't know all the settings, or even if they exist, for making changes on Gleba, but I'm sure there are some. Vulcanus, however, is much simpler. You get to pick the time and place for any attacks, and once you know how they work you should never get hit until you're ready and every attack ought to end up as guaranteed demolishing of the demolisher.
You know you can automate both of those things, right?
Not saying don't play peaceful, if that's what you want to do, but if those are your reasons for wanting to do so, you might want to explore the game's systems a bit more to get a better understanding of things like logistics networks, and how they help you have more fun.
especially in early game. find/create a blueprint that lets you survive your mining of initial resources. search for jumpstart base.
and then get a car that lets you explore the bigger resources, kill all the buggers and secure the oil. oh, and you should dismantle your jumpstart base as soon as converted the starter iron into red belts.
Nest destruction now added a big 0.17 out of our current 0.29 to evolution progress, over half of both time and pollution combined. The pollution cloud is also so tiny in comparison that the bigger and badder biters are not gonna pester us for a long time, and we can spend a good amount of time not worrying about attacks until we unlock much better military hardware for "peace negotiations".
Because I don't rush to get drones as fast as possible