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So width limits top speed and weight limits acceleration.
Also, since weight in micro gravity is almost nothing, acceleration will be impacted by inert mass, not weight, but that's me being nit picky.
Lol, yes, as I posted my thing I thought about that.
Would complicate things terribly.
There are other solutions but they have their own problems.
Also yes the terms I used aren't the correct ones when it would come to the real world physics. I just used the same terms the game uses so it would be easier to figure out how the things in the game work.
Knowing how much the engineer engineer's things for convenience, that may have been what caused the initial crash. The mission was to shatter the planet to get a bunch of promethium all in one go and take it back to the home planet but the main mission went wrong, marooning the engineer with only an indestructible pick and a few bits of low tech left over junk from the shuttle crash.
https://mods.factorio.com/mod/Rocs-Improved-Platform-Drag?from=search
A circle, a cross, a line, an arc I build my platform as I seem fit and fun. Don't bother me wirh shape affecting any movement in space.
Gravity and weight for the winner.
In vanilla I can build a T shape platform. If I decide to fill up the inside a little more not much is happening. With this mod it is less static than vanilla.
I am not going to defend the used formula. It is not mine but it is great the dev's took the effort to support modding this and allow people to come up with interesting alternatives.
If someone likes vanilla, use vanilla. I am having fun with the mod and mentioned it here (tho it has quite some downloads so I am not the only one it seems).