Factorio

Factorio

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Entropy 8 DIC 2024 a las 1:24 p. m.
Are you using more bots?
Since space age, are bots appealing more to you? Or with stacked belts and improved circuits and trains, your opinion is unchanged?

To me, i am using more bots. I played my first sa map by tech rush style so abused bots on Gleba, when i had Legendary bots, i abused them in Aquilo too.
Then when i started to produce many sciences on Vulcanus, i used bots in some extent. My Nauvis is almost full bots. My malls are full bot style ( if u ask me, when logistics are researched, i see no reason for belt mall).

As far as i know, in some fff , bot performance is improved but i dunno to what extent. My current problem with quality roboports are; charging spots do not increase like personal stuff.
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Mostrando 16-29 de 29 comentarios
Entropy 9 DIC 2024 a las 12:13 p. m. 
Publicado originalmente por Spears:
Publicado originalmente por kremlin:
The charging spots don't increase in quantity but they do charge faster so it's like having a couple extra spots.
I think Space Age's research tree makes it pretty clear that they intend for you to have the robot logistics with you when you drop down to the other planets. I try to avoid the robot logistics until pretty late game, which worked fine in Space Age - I started using installed roboports when it came time to start refactoring the bases on the other planets before heading toward Aquilo.
Even with 5x energy usage they were really helpful with bootstrapping Aquilo, because you just don't know how you'll need to lay things out to make belts work until you've laid things out and made it work. It takes a ton of fuel to get those heating towers hot enough to start running turbines and you need the ice melting before those run, then you very quickly have so much ice being produced you have to do something with it. Before I was making enough fuel locally to feed the heating towers the solution processing was spitting out way too much ice to belt it anywhere so having a stack of ice filtered storage chests that overflowed into recyclers and got fed by active provider chests seemed like the only way to actually get moving. Once it gets going you can figure out how to manage it with belts and sidestep the massive energy usage penalty of the robots.

Late game, there's no better solution. By the time I'm creating the highest level stuff in the mall, that part of the mall is fully bot based. It's a breath of fresh air replacing the wacky squiggles of the intermediates that feed into each other (the belt and inserter chains) with everything being output into passive provider chests and being requested by the next step up.
charging spots do increase in quantity depending on the quality level of a personal roboport
It does not matter that much. Other planets will not benefit from your personal roboport especially Aquilo, so i don't care about it that much meaning not very very useful
Fletch 9 DIC 2024 a las 1:08 p. m. 
Publicado originalmente por Spears:
charging spots do increase in quantity depending on the quality level of a personal roboport

citation for that? The wiki imply 4 charging spots for regular roboports, and 2 charging spots for personal roboports, regardless of quality.

https://wiki.factorio.com/Roboport
https://wiki.factorio.com/Personal_roboport
Evilsod 9 DIC 2024 a las 1:43 p. m. 
Publicado originalmente por Fletch:
Publicado originalmente por Spears:
charging spots do increase in quantity depending on the quality level of a personal roboport

citation for that? The wiki imply 4 charging spots for regular roboports, and 2 charging spots for personal roboports, regardless of quality.

https://wiki.factorio.com/Roboport
https://wiki.factorio.com/Personal_roboport

Then the wiki is wrong. Your citation is literally the game itself, just fire it up and look in the factoriopedia.
I only know this for certain because I looked at it yesterday when I was crafting Rare Personal Roboports and realised the max charge rate didn't make sense, then I realised it was increasing the number of charge spots.
Fletch 9 DIC 2024 a las 1:59 p. m. 
Publicado originalmente por Evilsod:
Publicado originalmente por Fletch:

citation for that? The wiki imply 4 charging spots for regular roboports, and 2 charging spots for personal roboports, regardless of quality.

https://wiki.factorio.com/Roboport
https://wiki.factorio.com/Personal_roboport

Then the wiki is wrong. Your citation is literally the game itself, just fire it up and look in the factoriopedia.
I only know this for certain because I looked at it yesterday when I was crafting Rare Personal Roboports and realised the max charge rate didn't make sense, then I realised it was increasing the number of charge spots.

I need to use the factoriopedia more -- I'm just so accustomed at looking at the web wiki and keep forgetting the new factoriopedia even exists. The personal roboport web wiki does show this for the specs on the right side (I missed it earlier):

Robot recharge rate
Quality (normal) 2×1.0 (MW)
Quality (uncommon) 3×1.3 (MW)
Quality (rare) 4×1.6 (MW)
Quality (epic) 5×1.9 (MW)
Quality (legendary) 7×2.5 (MW)

There is an extra charger (and each with more power) as you go up quality levels -- even though the article's text implies there are just 2 chargers (what normal quality gives).
Jethu 9 DIC 2024 a las 2:08 p. m. 
I've went heavier on bots than I have in the past with SA, especially on Fulgora where space is a challenge for me at the moment. I have yet to travel to Gleba or Aquilo, but that's just procrastination, and a bit of trying to make sure my defenses on Nauvis are up to the task (I just plopped down some artillery turrets yesterday, so it's in good shape).

Nauvis is still mostly belt, but Fulgora and Vulcanus are mostly bots. For now, at least.
FSK 9 DIC 2024 a las 4:13 p. m. 
I cut back on my use of bots after a previous factory had a UPS crash due to too many bots.

I only put high-end items on bots (science packs), or items that I'm using to build my factory (belts, assemblers, etc.), so they can be placed by construction bots or delivered to me by logistics bots.

I also use bots to take away trash. For example, extra wood is carted away and put into a boiler to be destroyed. Extra wires are taken away and turned into circuits.
Última edición por FSK; 9 DIC 2024 a las 4:14 p. m.
kremlin 9 DIC 2024 a las 5:18 p. m. 
Publicado originalmente por Chastity Belt Enjoyer:
It does not matter that much. Other planets will not benefit from your personal roboport especially Aquilo, so i don't care about it that much meaning not very very useful
Yes they do. Just remember to bring a stack of robots with you on the space platform.
Entropy 10 DIC 2024 a las 2:33 a. m. 
Publicado originalmente por kremlin:
Publicado originalmente por Chastity Belt Enjoyer:
It does not matter that much. Other planets will not benefit from your personal roboport especially Aquilo, so i don't care about it that much meaning not very very useful
Yes they do. Just remember to bring a stack of robots with you on the space platform.
How on earth can you be so argumentative for the sake of it? Are you available on all planets AT THE SAME TIME? Since factory is always growing, can you grow your all planets factories AT THE SAME TIME with your personal roboports.... Please just answer when you have something contribute to. Probably you are the only one thinking that this quote means
"Other planets will not benefit from your personal roboport" -> personal roboports do not work in other planets... What i mean is, your personal roboport does not help when you are not there? ok?? Even me being optimistic that you literally thought i don't know that personal roboports do not work in other planets so you wrote this.. even in this scenario it is an insult and it is worse. So whereever you look at it, your answer is useless, triggering and thus pathetic.
Última edición por Entropy; 10 DIC 2024 a las 2:34 a. m.
Malidictus 10 DIC 2024 a las 5:24 a. m. 
I was never a huge fan of Bots. To me, they always felt like missing a lot of the fun in the core game.

With Space Age and its aggressive space restrictions, I've started using them a lot more. Not out of desire, but out of necessity. In fact, there's a good chance I'll grab one of those "Bots on Space Platforms" mod.
knighttemplar1960 10 DIC 2024 a las 10:30 p. m. 
Publicado originalmente por Chastity Belt Enjoyer:
Publicado originalmente por knighttemplar1960:
Depends on the planet. Belts on Fulgora take up too much space when you only have islands that you can build on. Underground belts and pipe to ground can't connect through lava on Vulcanus.

The tools available haven't changed. Robots for short distance high volume transport or terrain you can't belt or train through. Belts for medium distances, trains for high volume long distance transport. Mix and match what's best.
Meh, a wagon 6*2 = 2880 items in turbo belts for same space. Belts are easier to setup so i will use belts unless trains are a must. So for me, mostly bots->belts -> maybe trains(Fulgora)
If that's really what you want to do. You have to import green belts from Vulcanus and you have to get to Gleba to unlock stack inserters. Every planet lets you build trains, tracks, and fuel.
^4Steel ^1Jackal^2~FYANB~ 11 DIC 2024 a las 12:43 a. m. 
Publicado originalmente por Chastity Belt Enjoyer:
Publicado originalmente por kremlin:
Yes they do. Just remember to bring a stack of robots with you on the space platform.
How on earth can you be so argumentative for the sake of it? Are you available on all planets AT THE SAME TIME? Since factory is always growing, can you grow your all planets factories AT THE SAME TIME with your personal roboports.... Please just answer when you have something contribute to. Probably you are the only one thinking that this quote means
"Other planets will not benefit from your personal roboport" -> personal roboports do not work in other planets... What i mean is, your personal roboport does not help when you are not there? ok?? Even me being optimistic that you literally thought i don't know that personal roboports do not work in other planets so you wrote this.. even in this scenario it is an insult and it is worse. So whereever you look at it, your answer is useless, triggering and thus pathetic.
you can put personal roboports into tanks and control them from remote view. so yes the personal roboport can be very helpful on other planets when your not there
knighttemplar1960 11 DIC 2024 a las 2:15 a. m. 
Publicado originalmente por ^4Steel ^1Jackal^2~FYANB~:
Publicado originalmente por Chastity Belt Enjoyer:
How on earth can you be so argumentative for the sake of it? Are you available on all planets AT THE SAME TIME? Since factory is always growing, can you grow your all planets factories AT THE SAME TIME with your personal roboports.... Please just answer when you have something contribute to. Probably you are the only one thinking that this quote means
"Other planets will not benefit from your personal roboport" -> personal roboports do not work in other planets... What i mean is, your personal roboport does not help when you are not there? ok?? Even me being optimistic that you literally thought i don't know that personal roboports do not work in other planets so you wrote this.. even in this scenario it is an insult and it is worse. So whereever you look at it, your answer is useless, triggering and thus pathetic.
you can put personal roboports into tanks and control them from remote view. so yes the personal roboport can be very helpful on other planets when your not there
The issue with the tank is you have to be inside a radar range. The personal roboports don't have radar view like the stationary ones do. You can solve that problem by carrying solar panels, accumulators, power poles, and radars on the tank to build mobile radar stations.
^4Steel ^1Jackal^2~FYANB~ 11 DIC 2024 a las 2:58 a. m. 
Publicado originalmente por knighttemplar1960:
Publicado originalmente por ^4Steel ^1Jackal^2~FYANB~:
you can put personal roboports into tanks and control them from remote view. so yes the personal roboport can be very helpful on other planets when your not there
The issue with the tank is you have to be inside a radar range. The personal roboports don't have radar view like the stationary ones do. You can solve that problem by carrying solar panels, accumulators, power poles, and radars on the tank to build mobile radar stations.
personally i just use power polls since the only reason i would be driving out of radar coverage is to put down miners on a new outpost.

i have roboports absolutely everywhere inside the factory so i dont need to hop between planets. its super nice with the new remote view.
Última edición por ^4Steel ^1Jackal^2~FYANB~; 11 DIC 2024 a las 2:59 a. m.
Merry_Ascension 11 DIC 2024 a las 3:09 a. m. 
Bots for things I do not produce much of, belts for mass produced stuff.

Translated this means that I manufacture Circuits, Adv Circuits, Processors, Motors, Electric Motors from belts and bots, Assemblers etc with bots. Basically I use the bots to lower the amount of spaghetti I have to deal with and to streamline it. Both systems complement eachother so well, it would be a shame not to use both.

Fun example: I use belts for the agribase part of Gleba, and the Bots to fly out the seeds because I didnt want to create a "seed" lane in the agribus.

To answer more clearly: I use it about the same as before

I did the "Logistic Network Embargo" achievement. It wasnt pleasant.
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Publicado el: 8 DIC 2024 a las 1:24 p. m.
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