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Fluid networks are limited by geographical size, though -- they can only operate in a finite area. If you want to move fluids further than that, you need to have separate networks and use pumps to move fluids from one network to the other.
E.g. if you placed an offshore pump and then ran a really really long pipeline somewhere else, eventually you'll get an alert on the pipeline and it will stop working. Replace pipes with a pump before the alert, and you can continue running the pipeline even further. Although you will be limited by 1200 fluid/s because you're limited by the pump moving fluid between networks. (you could use more pumps to increase the transfer rate, though)
Thanks for that. Yeah that thought crossed my mind just after I posted this and then I included the edit. So I guess technically you're limited to a length of 320 for your monster pipeline and after that you start running into problems. Throwing a pump down as soon as any branch to a consumer would allow the main pipeline to stretch the full 320 though.
https://steamcommunity.com/sharedfiles/filedetails/?id=3405905222
Only pumps can 'cross the line'.
Ah thanks for this. I too didn't know this. I thought it was the total number of pipes in the system.