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At least one more puzzle yet to solve.
The joys of engineering.
The current solution is an engineering solution called military. Laser turrets surrounding egg production and a couple lastertrons camped right where they first see freedom for a brief millisecond.
https://steamcommunity.com/sharedfiles/filedetails/?id=3402919395
The spoilage can be your friend. Anticipating it keeps the flow unclogged.
The only part of mine that is a little weird is the iron and copper. I literally have a logic circuit to pull some off the belt if it stays idle too long, just so it doesn't need to be re-primed.
All of my bacteria cultivators are in a line, so if the first one is still going, it will automatically restart all the rest when they turn on.
I do not take credit for this part of the factory, I pulled it from the below link, but it works beautifully. It keeps live bacteria cycling on their own belts even when the ore usage stops, with dead ore being thrown through a recycler. That way you always have live bacteria no matter what, as long as your bioflux supply never runs dry.
https://factorioprints.com/view/-OBSabLpqu-pMQbWkKcy
https://steamcommunity.com/sharedfiles/filedetails/?id=3402966062
Whoever came up with Gleba should be bitten. Multiple times.
*Yells out in pain*
No. Wrong.
The joys of *MASOCHISM*
Sooo many modules
I opted for a bot based setup on Gleba, partly because I'm "gifted" and partly because I'm lazy.
Maybe in a future world, I'll try a belt build.
Either way, you're doing it right.
- Laziness is the mother of invention.
We are forever incensitized to work harder... just so it works by itself down the road :)
The nutrients and bioflux aren't requested while the belts are backed up.
I hated Gleba at first, but I'm enjoying the different line of thought it requires.
- I'm also taking my sweet ass time :)
- I'm on Volcanus. I'm trapped there :) Figuring how to go back to space :)
My spaceship keeps dropping carbon stuff to me :D
- I'm scared of Gleba
The challenge on Gleba is keeping things moving so you can manage spoilage. I didn't like it at first, but I've grown fond of it after 20 hours or so.
I found Vulcanus to be easy to deal with, especially after cliff explosives became available. I produce red, green, military, and metallurgic science packs there because of the ridiculous ease of scaling. Foundries are a literal game changer.