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you could start from scratch, everything you bring just makes you quicker and the initial steps a bit easier. So bring what you always use and plan for your ship to return to Nauvis without you and bring extra supplies you might want later.
Vulcanus scales up quickly once you unlock foundries and the large miners, until then you need some supplies from Nauvis. Building space is a bit difficult at the beginning due to a lot of lava and cliffs.
What you want is:
- Drones for a good network and for construction
- Solar power and batteries for the start. Ratio on Vulcanus is different (normal 4 panels to 3 batteries, on Vulcanus it is 1 panel for 3 batteries)
- Everything for a solid refinery (refineries, chemical plants, pipes, etc.)
- assemblers, miners, smelters for resources
Water, oil and carbon can be obtained but are expensive to craft. They all come from coal and sulphuric acid via several steps in the refinery.
That will get you started.
If you want to play with the local fauna I used a tank with armor piercing rounds. You will need some research into projectile damage.
You can make do with nothing if that's your style (the inner planets are designed to be bootstrappable) but you can speed it up if you bring the essentials: assemblers, belts, inserters, chem plants, solar panels, accumulators, etc.
On top of just a bunch of production structures, belts, pipes, poles, etc., bring basic resources mostly, plates and circuits. Also check out the recipes for Foundry/Big Drill in the research screen/factoriopedia, and bring enough resources to make them.
You can entirely skip the step of building a tiny factory to produce a foundry so you can replace it with a build using the foundry. Bring some lubricant over in barrels and skip oil production early on.
Yes, everything (well, except items that need uranium) can be made on Vulcanus. Iron, copper and stone are much cheaper and easier than on Nauvis; oil products are significantly more complex and expensive, but still available. So once you are up and going on Vulcanus, you don't need to import anything. An initial tranche of imports will help you get to that point sooner, but you can even start with nothing.
chemical plants, belts, power poles, inserters, chests, some bots and logstics-adjacent stuff.
you wont need guns at first, but later on you will but at that point you can make em on site.
if you dont have enough stuff initially, you may send back your platform to nauvis and load her up with more stuff. to enable this feature you need to have bots with access to your storage chests via logstical network.
I brought a power armor with exos and personal bots. In the beginning, you need to pickup a lot of rocks to get some area.
also, maybe a bit of solar panels, pumpjacks, a chemplant and steam turbines for power. I also brought a stack of wood for power poles. Later you have to use steel poles, as I didn't find any wood