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But yeah. That is one of the reasons why I always hook up the inserter inserting new bots and set it to enable when available bots is less than 10. A nice easy automated way to get just enough bots to run your factory.
Oh, it´s just a server where Factorio runs on, not a MP server. I don´t want to run my PC 24/7 when I have tech that runs 24/7 for various reasons. :)
Unless that pc was somehow much slower at running Factorio than the server. Usually servers are specced for a different kind of workload so they are not going to be as fast as a gaming pc would be with Factorio.
Yeh, Factorio is bottlenecked by CPU not by GPU, so in my case it´s the perfect solution. Even with the 340k Bots I had not UPS problems at all. Game runs smooth as it can. :)
And no offense taken, I am not a normal person for sure. And running games on "server hardware" is nothing new to me. All the old RPGs like the CiV series or Anno were hosted on my servers, just in that case as MP servers.
Are you streaming the game over the network or do you have a monitor, keyboard and mouse directly hooked up to the server? I'm asking just out of curiosity. I regularly use steamlink to stream my games etc from one pc to another. Sometimes from a pc that does not even have a monitor(I have a linux machine as a daily driver and a backup monitorless windows machine for games that do not run on linux). Sometimes I even stream to another room with a big tv when playing with family/quests. And while in most games the latency and video compression artifacts do not bother me in some games it is just awful.
If the server is using a server-grade CPU it's not just that they prioritize SMP performance, all of the caches on the cores are usually orders of magnitude larger and faster than a normal desktop CPU. Factorio should get a bit of a bump from the faster memory architecture even when the single core speed isn't as high.
Also here is a link(you have to copypaste the url as the steam content filter fails with urls that have &) to factorio benchmarks which does include server class cpus and they come nowhere near the gaming cpus performance.
https://factoriobox.1au.us/results/cpus?map=4c5f65003d84370f16d6950f639be1d6f92984f24c0240de6335d3e161705504&vl=2.0.7&vh=
You can say what you want but the data is clearly saying server cpus have significantly less gaming performance than desktop cpus.
Edit: And also the ability to run the game 24/7 without having to keep your desktop on 24/7 might make using the server worth it even if it might mean you will hit the performance ceiling a little sooner.
And also yes do run the benchmark if you can. More data is always welcome and it will be interesting to see if a newer xeon closes the gap or even surpasses the desktop cpus. You never know until you actually try and measure it.
They top end benchmarks are most likely overlocked. The workstation class CPU has more and faster cache than the desktop class CPU and is clearly keeping pace with the desktop CPU. And there are drastically fewer results for them because they're usually not worth the premium if you want a highly overclockable desktop CPU versus a workstation CPU.
Intel Ark doesn't even list the particular spec I'm referring to with cache speed. You usually have to run something like memtest to see those numbers at all. That's how I learned about it, by running the tests and seeing the massive difference.
Factorio is still mostly singlethreaded even tough it has got more multithreaded action nowdays.
Find me a single threaded benchmark that isn't dominated by desktop cpus. Because the top google result passmark has server cpus at the top in mulithreaded results but in singlethreaded results server cpus are way down the list. https://www.cpubenchmark.net/singleThread.html
And just in case it is not clear. I'm not asking this as an attempt to dismiss you but rather I want to make sure I'm not misinformed. You seem to know at least something I don't as I have not had the privilige to run benchmarks on server grade cpus, but I make a point about not trusting computer related performance claims without seeing at least some data to back it up.
But I'm still curious on how a server meant for CAD fares at running factorio. Is there any possibility you could do and submit a couple runs with the factoriobox benchmark and link the results? I don't think the difference between a desktop and a CAD server would be as extreme as 2x performance. My guess would be somewhere around 5-10% or at most 25%.
Will ask when the next maintenance window comes around but I am pretty certain it will be unimpressive. 5-10% would be my guess as well, actually more like 5-7%. When I load my save on my desktop PC I don´t feel any difference.